3D Gaming*

This is interesting (found it on Gaf), 3D Hologram with tactile feedback:

 
This is interesting (found it on Gaf), 3D Hologram with tactile feedback:

I am impressed. When I read the video text "You can feel the rain drops falling on your hand" I thought: yeah right.

But using a matrix of ultra sound generators was truelly an impressive approach.

Edit: I wonder how large and strong you could build them. It would be pretty cool if you could get knocked unconsious when playing FightNight with motion controllers, that would be efficient feedback when losing. :p
 
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I was very impressed, but at the same time disappointed. The images aren't on the hand, and though you'd feel a tactile response, it'd be disconnected from what you see. Still, it's major progress and the idea of ultrasound 3D air feedback is awesome. Would be great to feel bullets hitting you to give an idea of enemy position, for example!
 
PS3 HDMI 1.3 support 120hz 720p and 1080i (and 240hz 480p) but i don't know for RSX
and 60hz output is enough for stereoscopy (for 30fps game) . 120hz 3DTV convert 60hz to 120hz
 
I was very impressed, but at the same time disappointed. The images aren't on the hand
Fundamental limit to holograms ... light doesn't go around corners, wherever your hand is between you and the display surface no object can be seen.

PS. this is only a hologram in a very loose sense, but the same limitations apply.
 
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PS3 HDMI 1.3 support 120hz 720p and 1080i (and 240hz 480p) but i don't know for RSX
and 60hz output is enough for stereoscopy (for 30fps game) . 120hz 3DTV convert 60hz to 120hz

Thanks that answers a few questions I had about 3dtv.

And the PS3 is supposed to be able to output 120 Hz, or at least that was Ken Kutaragis intention.

Sony Computer Entertainment president Ken Kutaragi has claimed that the PlayStation 3 will be capable of running games at an unprecedented 120 frames per second - and suggested that future television technologies will support these refresh rates.

I remember people crying foul and calling him idiot at the time, "Nobody needs 120 Hz". I guess those people turned out to be the idiots. :smile:
 
Sony mentioned this single-lens 3D camera in their recent information briefing where they stressed they will support 3D through the complete chain from creation to consumer for both movies and games.

http://www.sony.net/SonyInfo/News/Press/200910/09-117E/

Looks pretty neat.

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Thanks that answers a few questions I had about 3dtv.

And the PS3 is supposed to be able to output 120 Hz, or at least that was Ken Kutaragis intention.



I remember people crying foul and calling him idiot at the time, "Nobody needs 120 Hz". I guess those people turned out to be the idiots. :smile:

Yup Kutaragi totally called it. He made the claim in 05 and 120hz didnt come out until 2 years later - Sony XBR4/5 were the first 120hz TVs you could buy.
 
I'm not really a video buff, but am I right by saying that the line of Sony BRAVIA XBR and Z series TVs will support PS3's upcoming 3D gaming?
 
Market Research firm Insight Media has released details of a study that predicts the 3D gaming market is poised to grow from “a handful of 3D-capable displays and a few thousand gamers, to an expected worldwide market of over 40 million 3D-capable displays by 2014.”
link.

Sounds reasonable, because 3D TVs will be marginally more expensive to make than an ordinary HDTV. In a couple of years the price should be pretty much on par. Maybe 3D will even be another standard checkbox feature and the googles can be sold separately later on. Expect the sales personnel to start pimping this as the next TV revolution.

“We have played Stereoscopic 3D games for hundreds of hours and can report that the latest technology does not result in eye strain or fatigue,” explained Dale H. Maunu, lead analyst on the report. “Our experience leads us to believe that S-3D gaming is more immersive and compelling than traditional gaming on a 2D screen, and it will help drive 3D adoption.”

Didn´t know analysts played the games as a part of their analysis, sounds like a nice job.
 
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I found this interesting.

The Blu-ray 3D specification calls for encoding 3D video using the Multiview Video Coding (MVC) codec, an extension to the ITU-T H.264 Advanced Video Coding (AVC) codec currently supported by all Blu-ray Disc players. MPEG4-MVC compresses both left and right eye views with a typical 50% overhead compared to equivalent 2D content, and can provide full 1080p resolution backward compatibility with current 2D Blu-ray Disc players. The specification also incorporates enhanced graphic features for 3D. These features provide a new experience for users, enabling navigation using 3D graphic menus and displaying 3D subtitles positioned in 3D video.

We were discussing the BD capacity with regard to 3D content in one of these 3D threads earlier. 50% overhead and backward compatibility sounds great.
 
Please correct me if I wrong.

2010 represent the expansion of the number of manufactuers offering the technology and the technology appearing in LCD flatscreen but the 3D tech itself has been available in some DLPs from Miti and Samsung since late 2007 and 2008.

If you bought a Samsung DLP or a Miti DLP in the last couple of years you might want to "look for a round socket that is labeled either "3D SYNC OUT" (Samsung models) or "3D GLASSES" (Mitsubishi models)", because I don't think all models with the available tech were readily marketed as 3D-ready.

I would find it hilarious if a couple of B3Ders are already unknowingly ready to take advantage of the content. I've also seen a couple of Samsung 720p flatscreen plasmas being listed on a 3dtv ready website as being 3D ready even though looking up the models on Amazon showed no marketing of such tech.
 
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The most interesting tech imo is a dual projector contained in a single unit with a single light source.
I don't know about commercial models but there are DIY builds.

When LED lighting gets more powerful and cheaper it will sure be an excellent toy, portable and using the cheap-ass passive glasses you get in the theater or by other means.
of course theater/movie industries might not pleased to see their great new tech wide in the open but hell. It's actually the same exact tech that was used in the 1950's.
 
We were discussing the BD capacity with regard to 3D content in one of these 3D threads earlier. 50% overhead and backward compatibility sounds great.

Does 50% overhead mean that the equivalent 3D scene requires 1.5x the bandwidth compared to the 2D one?

I'm looking at Avatar now by the way. The 3D options are fascinating. There are tons of them! I'll post some shots later. I have a sneaky suspicion that this is going to be the way PS3 3D is deployed.
 
Does 50% overhead mean that the equivalent 3D scene requires 1.5x the bandwidth compared to the 2D one?

I'm looking at Avatar now by the way. The 3D options are fascinating. There are tons of them! I'll post some shots later. I have a sneaky suspicion that this is going to be the way PS3 3D is deployed.

I think the official line is 2x bd-drive is needed for 3d movies. That is theoretically around ~72MBit/s read speed. Required bandwidth shouldn't be 1.5 the bandwidth of the 2d movie as part of the needed bandwidth is audio which doesn't scale up for 3d.
 
LG announced a really aggressive target for 3DTV. They may include it in "every" 2011 model whether you use it or not:
http://www.highdefdigest.com/news/s...news+(High+Def+Digest:+All+High-Def+Disc+News)

interesting. I suppose that's 120Hz displays?
if indeed the plan is to include 120Hz electronics regardless it's good news as eventually the cost will be virtually the same as 60Hz or marginally higher.
More useful to me is that 120Hz computer displays may be way more available and cheaper.

the line about OLED cheaper than LCD in 2016 is good but a bit far off. I want my 120Hz OLED 24" at < 100 euros already :p
 
Surely if the 3D spec is essentially 2x current Blu-ray in terms of bandwidth/throughput, then as BD maxes out at 1080 lines at 30 frames per second, 1080p60 will be more than enough? That's even supported by HDMI 1.2... Is 120Hz actually required for anything other than ultra-high-end gaming?
 
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