I still don't get why people bitch about Resident Evil abandoning its slower paced horror roots and then get all excited about the in-your-face-b-movie-gorefest that is Dead Space, with all its cheap jump scare tactics and crass visuals that leave absolutely nothing to the imagination. Nothing about that series is even remotely scary.
I liked the first game up to a certain point, but it ran out of steam just after the halfway point when it was merely content with throwing waves upon waves of the same non-descript enemies at me.
Except the sound which was creepy, not as much as Condemned: Criminal Origins....but still (people should play Penumbra or Amnesia if they want to experience a really high level of scare mixed with tension).
Anyways I liked Resident Evil 5 a lot more than Dead Space, I don't get why people complain about lack of movement while aiming when that's pretty much the general thumb rule with every console TPS. You'll rarely see a Dead Space 2 gameplay where the player is moving while shooting.
What they should complain about instead is the slow walking speed (which doesn't affects me much cause I am used to doing 180 degree turns)