Are they referring to strictly raw CPU processing power here? Because no one has yet to mention the dedicated GPU (Hollywood) nor any of its abilities. Even though Baumann said that it would be capable of DX9 level shader effects, & ATi has said that its architecture is indeed new & not based upon its predecessor the Flipper. (as so many here incorrectly surmised that it would be) What of Gekko's added SIMD functionality? So 2x the 6-12 million fully lit, fully textured polygons/sec. in-game? (yes, I know its conservative & has been surpassed) How comprehensive is this power statement, as it seems not to acknowledge any type of feature set capabilities, only raw processor output? Would this be correct ERP? (or any other dev. with Rev kits as well)