It's pretty difficult to do any 3D rendering without it, so de facto it probably is required. I did point out, though, that with additional space for the Z-buffer you probably don't have enough room in 10 MB for a 1920x1080 framebuffer. I suppose you could still get it in there if you used 16 bpp, but that's not a whole lot of precision. But the original question was "Is 10 MB enough for a 1080i framebuffer?", to which the answer is "Technically yes, but it depends".LunchBox said:I see what you are saying but isn't it a requirment to have the Z-buffer with the pixel depth? Why was it excluded from the equation?
As I already pointed out, though, it's all irrelevant since no one will ever use a framebuffer that big.