Fafalada said:Depends on the game I guess - in our game(on PS2) we around 70% of free memory for graphics on average. Textures taking around 2/3s of that.
Not sure what speed would have to do with?Fox5 said:What about Gamecube? Flipper's access to its main memory isn't any faster than agp 8x.
Well, flipper's access to main memory isn't any better than a modern pc video card's access to main memory, so can you really say that gamecube's memory can be treated as one big block(especially when you have 3 memory groups with very different speeds) while a pc's video and main memory is distinctly seperate?