Assassins Creed Shadows

It's the only open world game set in historic Japan, so not much of a valid metric.

Rumbled. šŸ˜

Although, there is Rise of the Robin. Both games do a far better job than that of natural environments and swaying grass etc.

To broaden it out, what games with seasons and very dense interactive foliage are doing a better job?
 
Rumbled. šŸ˜

Although, there is Rise of the Robin. Both games do a far better job than that of natural environments and swaying grass etc.

To broaden it out, what games with seasons and very dense interactive foliage are doing a better job?
What do seasons have to do with perceived geometric detail? Forbidden West and RDR 2 hold up just fine next to this.
 
What do seasons have to do with perceived geometric detail? Forbidden West and RDR 2 hold up just fine next to this.

Fair enough, was getting a little distracted be the over makeup of the game's tech.

On geometry across the world, RDR is nowhere near on foliage. I've not played Forbidden West. From what I've seen it's always look like the world was quite constrained and small?
 
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