Doom: The Dark Ages [XBSX|S, PC, PS5, XGP]

Oof, same specs as Indy huh with 8 GB VRAM as the minimum requirement? That really hurts. Why are they not exposing the Series S settings on PC? They are leaving all the RTX 3060, 2060 laptops and RTX 4050s in the dust that would be perfectly able to play the game otherwise. Series S just has 7,5 GB shared between CPU and GPU availabe to games, so 6 GB should be more than fine. @Dictator should you get the chance for an interview, can you please ask them why they made 8 GB the minimum requirement even though Series S has less? It puzzles my mind.
 
Oof, same specs as Indy huh with 8 GB VRAM as the minimum requirement? That really hurts. Why are they not exposing the Series S settings on PC? They are leaving all the RTX 3060, 2060 laptops and RTX 4050s in the dust that would be perfectly able to play the game otherwise. Series S just has 7,5 GB shared between CPU and GPU availabe to games, so 6 GB should be more than fine. @Dictator should you get the chance for an interview, can you please ask them why they made 8 GB the minimum requirement even though Series S has less? It puzzles my mind.
Minimum requirements typically haven't mean actual minimum requirements in quite a while.

Just in general, dont treat these spec sheets as gospel.

That said, consoles have advantages in terms of the kind of low level memory management possible. And id Software and/or their engine have relied quite a bit on heavy RAM/VRAM demands for what they're pushing. So I also wouldn't be surprised if 8GB really is kind of what you'll need if you dont want to absolutely gut the graphics and resolution to very low levels.
 
Minimum requirements typically haven't mean actual minimum requirements in quite a while.

Just in general, dont treat these spec sheets as gospel.

That said, consoles have advantages in terms of the kind of low level memory management possible. And id Software and/or their engine have relied quite a bit on heavy RAM/VRAM demands for what they're pushing. So I also wouldn't be surprised if 8GB really is kind of what you'll need if you dont want to absolutely gut the graphics and resolution to very low levels.
The minimum requirements were spot on in Indy though, with 6 GB its not possible to play certain levels at a good performance level.
 
Game is looking great on all fronts :) Coming pretty soon as well. I did greatly enjoy 2016 Doom and Eternal as well, but I like the direction they are going with this.
 
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Those CPU requirements are written like a Ryzen 9600X or 14600K can't run the game. And assuming they aren't considering E cores I guess Arrow Lake users are... DOOMED.
 
at least my CPU -3700X- meets the minimum requirements
It's odd because there is no scenario where the 3700X is faster than the 13600K, but this reads like my 13600K does not meet the min spec. Hell most gaming PCs sold right now in 2025 don't meet the min spec.
 
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It's odd because there is no scenario where the 3700X is faster than the 13600K, but this reads like my 13600K does not meet the min spec. Hell most gaming PCs sold right now in 2025 don't meet the min spec.
oddly enough, the 3700X is a much worse CPU for gaming than the 13600K. I guess that's going to be like with Indy, in the end it's going to be okay to run.

Also no mention of Intel GPUs in the requirements but I guess they will do fine, specially seeing the settings needed for low specs.

I guess RT will be mandatory? Tbh, I loved how the previous Doom games ran without RT, it was impressive, and pretty easy to achieve high framerates.
 
oddly enough, the 3700X is a much worse CPU for gaming than the 13600K. I guess that's going to be like with Indy, in the end it's going to be okay to run.

Also no mention of Intel GPUs in the requirements but I guess they will do fine, specially seeing the settings needed for low specs.

I guess RT will be mandatory? Tbh, I loved how the previous Doom games ran without RT, it was impressive, and pretty easy to achieve high framerates.
It targets 60fps on consoles right? Even the 3700X is much better than any console CPU.

I think it will run fine. But it sure is written in a way that makes it seem like it won't.
 
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The minimum requirements were spot on in Indy though, with 6 GB its not possible to play certain levels at a good performance level.
But you can play it. Minimum requirements used to mean what you needed to actually boot up and run the game with any kind of half playable performance even with the barest of graphics options.

Minimum requirements today just means some arbitrary level of what the devs think is a 'decent' experience, which has nothing to do with actual minimum requirements anymore.
 
It's odd because there is no scenario where the 3700X is faster than the 13600K, but this reads like my 13600K does not meet the min spec. Hell most gaming PCs sold right now in 2025 don't meet the min spec.
It's not odd. This is every 'requirements' sheet for like the past 10+ years. Dont know why PC gamers never get the memo to stop taking these things so literally. These devs are not actually out there testing all these different configurations for exact specs. They're ballpark guessing half the time, and not always that well.
 
But you can play it. Minimum requirements used to mean what you needed to actually boot up and run the game with any kind of half playable performance even with the barest of graphics options.

Minimum requirements today just means some arbitrary level of what the devs think is a 'decent' experience, which has nothing to do with actual minimum requirements anymore.
Sadly not. In certain levels, this pops up:
 
Sadly not. In certain levels, this pops up:
Fair enough!

And I'm not saying absolutely nothing about requirements are ever at all accurate, but they usually always have some clearly wrong or nonsensical specs listed for any given game. The only way people should actually judge is when we get actual hands on performance impressions and reviews.
 
Fair enough!

And I'm not saying absolutely nothing about requirements are ever at all accurate, but they usually always have some clearly wrong or nonsensical specs listed for any given game. The only way people should actually judge is when we get actual hands on performance impressions and reviews.
I know system requirements are usually full of nonsense, but this is very specific nonsense. They are adamant regarding 8c/16t. Usually system requirements don't specifically repeatedly state that the majority of PC gamers (with capable gaming PCs) can't run your game at all.
 
I know system requirements are usually full of nonsense, but this is very specific nonsense. They are adamant regarding 8c/16t. Usually system requirements don't specifically repeatedly state that the majority of PC gamers (with capable gaming PCs) can't run your game at all.
also hope that they have a RT mode just for hit detection while everything else is like classic rasterized Doom, which performed very well on any hardware. RT is nice and all, but for Doom I'd certainly prefer a high framerate.
 
also hope that they have a RT mode just for hit detection while everything else is like classic rasterized Doom, which performed very well on any hardware. RT is nice and all, but for Doom I'd certainly prefer a high framerate.
It's looking like RT will be core to the rendering but maybe not. I still expect it to run well; for these games I definitely look for 90+FPS. I suspect 60FPS plus framegen might be fine. I haven't been bothered by the added input lag from FG in any other games, but those games weren't DOOM. Should be interesting.
 
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