How much ram does a console have to use as vram after the game has taken what it needs?8GB-12 gpus
How much ram does a console have to use as vram after the game has taken what it needs?8GB-12 gpus
They were left in a good place at the end of blood and wine. Maybe Ciri could visit the vineyard but I would prefer their happy ending left alone if they don't have a major part in the story.
We have a forum called Religion, Politics & Socioeconomic Climate for this kind of shit.Some Youtube video
Q: Why did you choose to use Unreal Engine 5 to develop "The Witcher 4" instead of continuing to use REDengine?
A: We actually decided to use Unreal Engine a few years ago. There were many reasons for choosing it. First of all, Unreal Engine provides us with more possibilities. Its technology is very stable and suitable for us to build a huge open world. Obviously, the content you see today is based on the Unreal Engine 5, but it is also a custom-developed version that we worked closely with Epic engineers. We hope this engine will provide us with powerful support in building a large and detailed game world.
A very cool detail is that the trailer you see is actually a pre-rendered cinematic cutscene with no post-compositing at all. The game resources we use are all actual materials in the game. In other words, the quality of the footage in the trailer is the actual quality of the gameplay in the game. It was a challenge for us because it was our first time making a trailer this way, but we're very happy we made the decision. This not only helped us establish the overall quality of the game, especially in terms of visuals, but also ensured that the visual style of the game was carried throughout the entire gaming experience.
We are very pleased with how smoothly our collaboration team has worked with the engineers at Epic Games. Through this cooperation, we can ensure that the game reaches new heights technically and bring players a more stunning visual and gaming experience.
游民独家专访巫师4!预告片并非CG,是实机预渲染 _ 游民星空 GamerSky.com
游民星空有幸采访到了《巫师4》的游戏总监塞巴斯蒂安·卡伦巴,他回答了许多有关新主角希里的问题。www.gamersky.com
This claim has never materialized to reality. It always ends up being BS.Visually, the trailer was very good. These were apparently ingameassets,
Well the most recent example was BF 2042 reveal trailer.Where did it never become a reality? I can't think of many examples where that has been said.
Ya I have read their claims, I just think it's complete bullshit. The trailer looks quite a bit better than Hellblade 2 despite having a massively bigger scope. The only way this ends up being a realistic possibility is if they target PS6 and release a broken version for current consoles.The trailer was made with the Unreal Engine. Hellblade 2 looked very similar to the game. In some aspects game looked even better than the trailer.
Here he says that they use mostly assets that are in the game. With Unreal Engine you can design the environment as detailed as in the trailer. Technically, there is not much in the way. I would have more doubts about that with other engines.
Of course the trailer war not in real time and they can put more time into placing assets with a fixed camera.
Same ballpark plus more reliable storage streaming decompression stack. Even today there are cases in optimisation guides for console ports to just lower texture sliders na notch on 8GB gpu. Anyway my point still stands.How much ram does a console have to use as vram after the game has taken what it needs?
Errr sorry, I wasn't expecting people interested in the witcher to not have got to it yet it's been a fair while. CDPR pretty much gave all this away and more in their 10th anniversary video and I suspect future witcher 4 trailers to give a recap and/or give information on the ending that this game has essentially made canon.Ugh spoilers
They are going to nuke her power somehow, maybe leaning back on what happened in kaer morhen. We didn't see her blink once in the trailer. I'm expecting something like you get to play briefly with all her kit, it get's taken away somehow and your recovering or mastering it through the game. It;s not like you have Geralts full kit at the start of any of the games either, it's mildly amusing when I die to a nekker in the start of witcher 2 for instance then later on once you have the upgraded signs your like thor or something hitting whole groups with lightning.My wondering is how they are going to explain that Ciri went from being extremly OP in TW3, teleporting, "microwarping" in fights, blasting bosses so hard they ran...to what?
A "fragile" witcher?
Errr sorry, I wasn't expecting people interested in the witcher to not have got to it yet it's been a fair while. CDPR pretty much gave all this away and more in their 10th anniversary video and I suspect future witcher 4 trailers to give a recap and/or give information on the ending that this game has essentially made canon.
We will see...I have all the Wither games (except for their Gwent-crap) as I am hoping that UE5 has gotten rid of it's technical short commmings...otherwise I might be a perfect storm that nukes the franchise.They are going to nuke her power somehow, maybe leaning back on what happened in kaer morhen. We didn't see her blink once in the trailer. I'm expecting something like you get to play briefly with all her kit, it get's taken away somehow and your recovering or mastering it through the game. It;s not like you have Geralts full kit at the start of any of the games either, it's mildly amusing when I die to a nekker in the start of witcher 2 for instance then later on once you have the upgraded signs your like thor or something hitting whole groups with lightning.