Test this:
http://www.beyond3d.com/misc/chipcomp/
Still plenty of details to be filled in on the board front.
http://www.beyond3d.com/misc/chipcomp/
Still plenty of details to be filled in on the board front.
The Baron said:NV35 used DDR2? my first reaction.
The Baron said:Code seems to work--jeez, that will be handy.
arjan de lumens said:R100 is 30 million transistors.
arjan de lumens said:NV31 is listed twice, once as 2x2 and once as 4x1 - which one is it? And isn't NV34 PS/VS 2.0 'extended' ?
digitalwanderer said:What does "PS2.0 Extended" mean? What's the difference 'tween it and normal PS2.0?
It makes the FX sound more advanced than the radeon in it's PS/VS capabilities though, and I thought that wasn't the case....am I wrong again?DaveBaumann said:NV3x has the capabilities to expose the PS/VS2.0 Extended model - R3x0 exposes only PS/VS2.0 in terms of DX shader caps.
Thanks, that's the nicest I've been told I was wrong in a loooong time!DaveBaumann said:The NV3x shader models do have a greater level of functionality than R3x0. There are other elements that DX9 exposes that R3x0 is capable of where NV3x is not, however these are not necessarily related to the PS/VS2.0 / 2.0 Extended shader models.
DaveBaumann said:NV3x has the capabilities to expose the PS/VS2.0 Extended model - R3x0 exposes only PS/VS2.0 in terms of DX shader caps.
Fox5 said:Doesn't the R350(or is it 60?) support unlimited shader lengths?(at way reduced speeds)
snk said:The RV200 is 30 million transistors as well.
AlphaWolf said:If you sort by memory bit width it seems a bit confused by the (64xX).
Also I think the memory type sorts should put the ddrII/ddr chips at the top followed by ddrII then the ddr chips. But that might just be me.
snk said:About the code:
Two last chips seem to be always left out. Eg. When I sort by name, they are NV10 and Avenger, and when I sort by manufacturer, they are STG4500 and STG4800.