Silent_Buddha
Legend
I'd argue the reason why most applications don't use more than 4 cores is that we don't have more than 4 core CPU's in the mainstream. Pretty much all games these days make good use of 4 cores and most scale to some extent to 8. I've little doubt that if 8 cores were mainstream now (and had been for the last few years) then we'd be seeing pretty good scaling on them in lots of applications.
We've had quad cores for about a decade now. How many consumer programs actually USE all 4 cores significantly. A very small fraction of them. Programs that could actually USE more than that are an even tinier fraction.
Making 8 core CPU's available at consumer level prices isn't going to change anything when barely anything uses 4 cores. Yes, we're starting to see more games utilizing 4 cores. However, despite quad cores being quite mainstream for a while now, the vast majority of programs (including games) run just as well on dual cores as they do on quad cores.
I realize that in the epeen waving gaming world 8 cores is sexy even if the majority of that niche consumer group would rarely, if ever, use more than 4 cores.
Now going forward, we'll see more games efficiently using 4 cores potentially. When that becomes the norm rather than the niche, then maybe Intel will feel there's an actual need for a consumer level 6-8 core CPU. Until then, people can feel free to buy more expensive 8 core CPUs and then use only 2-4 of them while gaming. I'll be happily gaming on a far cheaper 4 core CPU.
Regards,
SB