I didn't know thatTSMC can fab eDRAM as well. It was actually cheaper for Microsoft as NEC was charging more IIRC.
I didn't know thatTSMC can fab eDRAM as well. It was actually cheaper for Microsoft as NEC was charging more IIRC.
We know that the CPU will include "lot of EDRAM" (they did not state if it's all cache by the way)
That number is more than 300% over the actual total.The target for the CPU should be somewhere around or over the X360’s Xenon, which means at least triple core and a comparable clock. The rumour also has it that the mysterious amount of eDRAM available on the CPU wouldn’t only be measured by words like “a lot” but also by number. That number is 16.
It's not a Power 7 derivative. It's directly descended from the CPU core in the Wii, there are just more of them and they are clocked a little faster. It does come up about the same as Xenon for processing power, but the clock is much, much closer to Wii than X360.Being a POWER 7 derivative, the CPU would also be capable of four-way simultaneous multithreading (SMT), whereas the PPC cores of the PlayStation 3 (Cell) and Xbox 360 (Xenon) are only capable of dual-way SMT. If the CPU has indeed 3 cores then, we’d be talking about 12 simultaneous hardware threads, putting an end to Cell’s record of 8 (2 SMT PPC + 6 usable SPUs, one is OS only) in the console space. Although Cell would keep its crown when it comes to concurrent simultaneous hardware threads, with its 7 way heterogeneous SMP setup (1 PPC + 6 SPUs).
That number is more than 300% over the actual total.
It's not a Power 7 derivative. It's directly descended from the CPU core in the Wii, there are just more of them and they are clocked a little faster. It does come up about the same as Xenon for processing power, but the clock is much, much closer to Wii than X360.
WTF? Do you really know something or is this just a wild guess? Much, much closer to Wii than X360 would mean ~1,5GHz max, are you sure about this? How could this be equal performance wise to Xenon? 8 cores?
The question is... how many cores?
Could a quad core at 1458 MHz (2xWii) PowerPC 476FP derivat with four way SMT and 4MB eDRAM do the deal?
It's not a Power 7 derivative. It's directly descended from the CPU core in the Wii, there are just more of them and they are clocked a little faster. It does come up about the same as Xenon for processing power, but the clock is much, much closer to Wii than X360.
I seriously doubt that.
I agree that the 45nm CPU from IBM that has more numbers to go inside the Wii U is the PowerPC 476FP and the reason is the size of the box and power consumption, the second possibility is a derivative of the one used in the Xbox 360.
Frankly, barring IP ownership conflicts, the easiest way out for Nintendo would be to simply use an updated Xenon. But even if the "triple core" statement is true, there is still ambiguity. For instance, does that mean that there are only three cores, or that there are only three cores available to the application programmer? (Note that an 8-core Power7 is 567 mm2 on a 45nm SOI process!)lherre drops a lot of hints on neogaf and he knows what he's talking about i think. he is a dev. Ubisoft I imagine.
he says WII U CPU is triple core
http://www.neogaf.com/forum/showpost.php?p=29784657&postcount=4165
Frankly, barring IP ownership conflicts, the easiest way out for Nintendo would be to simply use an updated Xenon. But even if the "triple core" statement is true, there is still ambiguity. For instance, does that mean that there are only three cores, or that there are only three cores available to the application programmer? (Note that an 8-core Power7 is 567 mm2 on a 45nm SOI process!)
All speculation I have seen about the WiiU have been had high estimations of CPU performance/complexity, and therefore cost, compared to the speculation regarding the graphics processor. There is a dissonance there that doesn't sit well with me.
Why could it not be three higher clocked Wii CPU cores as Espresso stated?
Also, what speculation are you referring to exactly?
Of course you do, given the anonymous source and his/her lack of posting history.
But it makes more sense than the other claim floating around, that it would be a Power7 derivative.
So - would you care to elaborate?
I've only heard some vague info on mhz and cache. But what I heard was 3.5ghz in the last development kit. Maybe that's just a stopgap until they come out with the real CPU but even then I can't see a multicore Broadway derivative running a little faster than 750mhz being that CPU.
Why could it not be three higher clocked Wii CPU cores as Espresso stated?
A modified and speed-bumped version of the Wii core is the easiest path for the CPU side of the backwards compatibility.