Sigfried1977
Legend
Zelda must be a blast to play, because watching videos I see many things that would be heavily criticized in other games but here, they are treated as non issues.
Subpar graphics, subpar music, recycled story, recyced setting, no proper voice acting, no proper mocap, no proper character development, no proper sidequests, strange enemy design.
On the other hand there is very complex but aproachable gameplay mechanics, loots, weapons, outfits, physics, dynamic weather which are great but not exclusive to this title. And yet they are praised as newly invented and original.
I want to belive that reviews are not nostalgia driven and I hope I will get chance to verify it myself.
I just want to understand....
You basically answered your own question: Zelda has always been about a bunch of finely crafted mechanics. Not about arbitrary check lists. It's not ashamed of what it is: a bloody video game. Besides, half of your complaints are hella subjective anyways. The music in particular is just wonderful if you ask me, and while the visuals won't win any technical awards, they are nowhere near bad enough to distract from the experience. Heck, if you play it using handheld mode, they are actually pretty damn amazing to behold. And who the hell complains about mocap in a cartoon world, and what does strange enemy design even mean?