I'll tell you what's missing... good, old fashioned cheats.
You know, the kind that you'd have to remember some strange code or word to punch in to unlock weird stuff like sound tests, god mode and the like. It's not like they killed the game, but they were a fun diversion to keep you entertained after you finished the game - plow through a certain level with unlimited rocket ammo or something like that.
I remember discovering the ABACABB code for the Megadrive MK1 game as a great moment from my childhood. My friends and I madly explored the "new" fatalities now they had unlocked the "true" game, and it was something to behold. It really makes the game stand out in my memory.
I'm playing Force Unleashed right now, and I am thinking how much fun this game would be for a romp once if you had infinite force power for the whole game. Why can't I have that??
Why is it that games are now simply about unlocks?
You know, the kind that you'd have to remember some strange code or word to punch in to unlock weird stuff like sound tests, god mode and the like. It's not like they killed the game, but they were a fun diversion to keep you entertained after you finished the game - plow through a certain level with unlimited rocket ammo or something like that.
I remember discovering the ABACABB code for the Megadrive MK1 game as a great moment from my childhood. My friends and I madly explored the "new" fatalities now they had unlocked the "true" game, and it was something to behold. It really makes the game stand out in my memory.
I'm playing Force Unleashed right now, and I am thinking how much fun this game would be for a romp once if you had infinite force power for the whole game. Why can't I have that??
Why is it that games are now simply about unlocks?