randycat99 said:Let's throw down a value then, shall we? I submit that 1.5-3 GB/s should suffice to handle an AA stream. Yay or nay, anybody?
I would have to say nay .
Anyway i'd have to ask wouldn't there be a latancy from the frame to the screen ?
Would the rsx have to do the set up , culling textureing and hdr then pass the frame to the cell to have aa done and then back to the rsx to be displayed
The question would be is what do we do with the second framebuffer. We'd have 1 frame being worked on by the rsx and one being worked on by the cell correct ? So that means we'd have to transfer the finished rsx frame to the cell to the xdr so the cell could work on it and then have the rsx acess that frame again to display on the screen would we not ?
I can see that eating up alot of bandwidth and depending on the delay perhaps have a discounect with the play between your input and what it shows on screen .
Now i dunno if 'm correct .