Lucid_Dreamer
Veteran
I am hoping this thread can become a one stop shop for Xenos rendering times, on graphical/IQ features, in different games. I would like to get information on DOF, SSAO, deferred lighting, volumetric lighting, shadow mapping, DepthNormal, fullscreen lighting, motion blur, resolving RGBM to FP16, FXAA, full-res Alpha-Blended effects, skinning, Bloom + ILR, etc.
I will start with the following:
Star Wars Force Unleashed II - DLAA - 2.2 +/- 0.2ms @ 1280x720
I will start with the following:
Star Wars Force Unleashed II - DLAA - 2.2 +/- 0.2ms @ 1280x720