chavvdarrr
Veteran
If one wants to compare its speed vs desktop card, how fast will it be?
Like X1800XT? Less or more?
Like X1800XT? Less or more?
All I know for sure is that my 8800GTX blows the 360 out of the water in the cross-platform games I've played. Mass Effect runs several times faster at the same resolution. Oblivion on 360 is pretty nasty. This is about the best comparison that I can come up with. Comparing spec sheets isn't going to get us anywhere.
Xenos is both benefitted and gimped by its EDRAM which isn't quite big enough but yet offers gobs of bandwidth that helps a lot. I don't play any games at 1280x720 or lower though. 1024x600? No way.
There are too many variables affecting the performance. The 360 CPU is obviously a question mark. Surely it's no match for a Core 2 or Phenom II most of the time.
I think ATi ran the ruby demo on Xeno before and it was struggling to maintain 30 fps at 720p, but their X1800 can run it at a higher res and higher frame rate. But they are probably using a much more power CPU with the X1800. Cant find the link because its very old.
Xenon is an in-order triple core with what has to be insufficient L2 cache to go around. I'm not convinced it holds up that well to a A64 X2. Of course, the A64 X2 line spans 1.6 - 3.2 GHz and Xenon probably fits in there somewhere. But I'm sure that if you have some code that just happens to work really well with Xenon that it will be a speed demon due to its clock speed, 3 cores and SIMD capabilities.I know the Xenon's MIPS rate is about 19,000 (6.0 MIPS/Hz), roughly just below an Athlon 64 x2's general MIPS per clock cycle, 7.3 MIPS/Hz. So basically, an old K8 Athlon x2 3.0 GHz will be roughly equal, but of course MIPS isn't the end all determining factor.
I think the only comparison we can really do is look at how well multiplatform games run on PC vs. the 360. One could conceivably build a PC that would match the 360's practical performance in a game. Just swap out parts until you've found a near match at the same resolution and similar detail settings and there you go.
Depends on how fast you can throw it away. For example, if you just stand still, it's not gonna be that fast; if you run it's a bit better, but the best would be to sit in a car and go with at least 150 miles per hour and then throw it, now that would be really fast.
Depends on how fast you can throw it away. For example, if you just stand still, it's not gonna be that fast; if you run it's a bit better, but the best would be to sit in a car and go with at least 150 miles per hour and then throw it, now that would be really fast.
But what if i used a canon to shoot it away.
This thread sure went downhill fast...
Or you could just look at how 360 compares to the PS3, sporting a near stock 7800GTX.
Edit: For the video card anyway, which is what the OP asked.
Depends on how fast you can throw it away. For example, if you just stand still, it's not gonna be that fast; if you run it's a bit better, but the best would be to sit in a car and go with at least 150 miles per hour and then throw it, now that would be really fast.
In all honesty I thought of a similar reply myself, but I thought we should at least try and let this topic have a go!Laa-Yosh is squarely to be blamed.
I think the only comparison we can really do is look at how well multiplatform games run on PC vs. the 360. One could conceivably build a PC that would match the 360's practical performance in a game. Just swap out parts until you've found a near match at the same resolution and similar detail settings and there you go.
Or you could just look at how 360 compares to the PS3, sporting a near stock 7800GTX.
Edit: For the video card anyway, which is what the OP asked.