What's the story with this?:
That's a mixed message there. Did it get pulled because of the missing software update? Or was the 60fps decision made after said missing update did arrive?
Not everything was smooth sailing at the end. Raven Software’s [FONT=ZEAZHN+WarnockPro-It,Warnock Pro]Quake 4 [/FONT]team had to remove full-scene antialiasing – which removed jagged lines from images on the screen – because the software update never arrived to enable it. Todd Hollenshead, CEO of id Software, fretted that Microsoft had promised it early on. But when the team ran the game, they had to rejigger it and remove the antialiasing to hit the full 60 frames per second that they needed for an ultra-fast play experience.
That's a mixed message there. Did it get pulled because of the missing software update? Or was the 60fps decision made after said missing update did arrive?