So then you'd also have no problem with saying that the PS2 is just an SGI in a black box and the GCN is completely original design as well then would you?
Well what the heck *is* a Mac CPU? I mean there's been 4 different cores released on Macs since 2000, and of those 4 cores there's been about 10 revisions.
So then you'd also have no problem with saying that the PS2 is just an SGI in a black box and the GCN is completely original design as well then would you?
nobie said:The Xenon dev kits out right now are not actual Xenon hardware. Remember the first X-Box dev kits were just PCs with a Geforce card, and the first PS2 dev kits were software emulators. You can't draw conclusions based on alpha dev kits, it does not really reflect on what the final hadware will be.
Reports suggest that Xbox Next's hardware will not be unveiled at the forthcoming Game Developers' Conference.
Microsoft's chief Xbox officer, Robbie Bach, will take to the stage at the GDC on 24 March to discuss the new console - but may limit himself to games and some technical aspects of its format.
It's already known that Xbox Next will feature six next-generation IBM PowerPC processing cores, spread across three discrete CPUs, and an advanced graphics hardware solution provided by chipset manufacturer ATI.
You really must have a hell of a lot of time on your hands Quincy Look you can rant and rave and make things up all day long. But its not going to draw me into one of your repetitive cut and paste fests. So you might as well just give it up.
The simple fact is your initial comment was nonesense, because what tkf said simply does not describe GC. I've shown you why that's true numerous times, so if you can't understand it by now showing you again isn't going to do much good.
I believe that the CPU of Xbox Next is a variant of the POWER5 processor , but there are 3 dual core chips [instead of 4 dual core chips, as in the server version of the processor ( http://www.beyond3d.com/forum/viewtopic.php?t=10182 )]....DaveBaumann said:Report also mentioned this on the CPU's (again, I know there has been plenty of XB2 CPU discussion here, but I don't know if this has been said quite as definitively):
It's already known that Xbox Next will feature six next-generation IBM PowerPC processing cores, spread across three discrete CPUs, and an advanced graphics hardware solution provided by chipset manufacturer ATI.
My point was that in 32 bit the Power processors will probably continue to have a slightly different/expanded instruction set.
Nah, that would be the N64....
Gamecube development also started out on a MAC, so what?
implement the 64 bit extensions
whereas the G4 only implements the 32bit subset.