Aside from getting the location of this hardware wrong, what did he "lie" about?
That this was their "secret weapon". Does anyone know if this chip is to scale
Aside from getting the location of this hardware wrong, what did he "lie" about?
Video and image scaling are critical elements to delivering a crisp final image; video in
particular is often not at the resolution of the device it is going to be displayed on, so scaling it
(up or down) while preserving detail and reducing aliasing is critical. ATI’s Avivo offers both
pre- and post- scaling engines.
The pre-scaling engine allows video to be scaled from the source resolution to the resolution
being requested by an application (the window of a media player, for example).
The post-scaling engines are so-called fit-to-display scalers, and are part of the Avivo Display
Engine, described next.
That this was their "secret weapon". Does anyone know if this chip is to scale
This is a prime example of how false information gets spread around the net.Well, one thing we're sure of right now is that there is no dedicated hardware scaler in the Xbox 360. As for how the scaling is being performed by the Xenos - this is the next area of speculation. For one to use the argument of no discernible performance difference between 720p and 1080p as their basis for their theory of a true hardware scaler is premature and inaccurate. Since there is no baseline you can't really compare the before and after. For all we know ATI and Microsoft may have dedicated processing cycles for upscaling.
Evidently not.
Xenos was the first implementation of the Avivo display engine and the scaler is used from the display pipeline there. But, yes, there is specific hardware to do it.
http://www.beyond3d.com/images/reviews/Avivo/pipe-big.jpg
Xenos would be providing the "display pipelines" functionality in the diagram above (although I suspect that the logic would be limited to 1 display).
Is there a performance loss when scaling to 1080p or PC resolutions?
If not, then does it matter if its done by Ana or by something else?
This is a prime example of how false information gets spread around the net.
You hear one piece of evidence that contradicts the other and then people jump to their own conclusion.
Most evidence up this this point(including developer comments) point to the 360 having a dedicated scaler somewhere in the system.
It only matters to those with an agenda. Not hard to spot them.By all indications, no. So it doesn't matter AFAICS.
No, you're wrong. Irrespective of where the functionality is, a claim of dedicated hardware not being in one place does not equate to there being no dedicated hardware - there was no grounds for jumping to those conclusions. In this case it turns out that conclusion is entirely false.This is a prime example of someone not fully understanding what the word 'dedicated' means.
No, you're wrong. Irrespective of where the functionality is, a claim of dedicated hardware not being in one place does not equate to there being no dedicated hardware - there was no grounds for jumping to those conclusions. In this case it turns out that conclusion is entirely false.
Now I am really missing the rep functionality!
You're new here, so you may not realise - I work for AMD's GPG (Graphics Products Group; formerly ATI, the designers of Xenos). I confirmed earlier this afternoon (as reflected in my previous reply) with the display designer as to where the functionality is performed.What we are left with is just speculation on what exactly is happening. We are now reduced to the theory that there must be special circuitry within the Xenon GPU that performs this function