A few notes,tried the Xabre with both Morrowind and Comanche4 with shaders enabled . Both didn't work (probably the same issue as 3dmark 2001SE's Advanced Pixel Shader. Not a criticism, as the card won't be released till late next month/July, but just a observation.
Kristof, Serious Sam reports Pixel Format 2 (I believe the 8500 reports 6, the Geforce3/4 Ti series 4), and does dual texturing by default. Anisotropic filtering, as I discussed earlier is disabled in OpenGL.
In any event, here's some more benchmarks. Note the Quake3 scores seem lower than I expected .
3dmark2001 SE
==============
1024x768 6769
1280x1024 5059
Comanche4
===========
Comanche 4 Benchmark Results for 640x480x32 FSAA=0 VSync=OFF DXTC=ENABLED AUDIO=OFF SHADERS=DISABLED
Frames per second: 17.98 avg
Tris per second: 3,561,407 avg
Comanche 4 Benchmark Results for 800x600x32 FSAA=0 VSync=OFF DXTC=ENABLED AUDIO=OFF SHADERS=DISABLED
Frames per second: 17.31 avg
Tris per second: 3,428,719 avg
Comanche 4 Benchmark Results for 1024x768x32 FSAA=0 VSync=OFF DXTC=ENABLED AUDIO=OFF SHADERS=DISABLED
Frames per second: 16.37 avg
Tris per second: 3,243,263 avg
Comanche 4 Benchmark Results for 1280x1024x32 FSAA=0 VSync=OFF DXTC=ENABLED AUDIO=OFF SHADERS=DISABLED
Frames per second: 14.80 avg
Tris per second: 2,931,771 avg
Serious Sam the Second Encounter
============================
640x480
No FSAA 116
2x FSAA 68.4
4x FSAA 55.5
800x600
No FSAA 94
2x FSAA 53.9
4x FSAA 40.2
1024x768
No FSAA 67.0
2x FSAA 37.9
4x FSAA 27.4
1280x1024
No FSAA 37.1
2x FSAA 24.6
4x FSAA 11.9
Quake3
=======
640x480
no FSAA 181.5
2x 108.7
4x 92.3
800x600
no FSAA 180.5
2x 87.2
4x 70.7
1024x768
no FSAA 164.4
2x 63.8
4x 50.7
1280x1024
no FSAA 114.4
2x 42.5
4x 22.5
Kristof, Serious Sam reports Pixel Format 2 (I believe the 8500 reports 6, the Geforce3/4 Ti series 4), and does dual texturing by default. Anisotropic filtering, as I discussed earlier is disabled in OpenGL.
In any event, here's some more benchmarks. Note the Quake3 scores seem lower than I expected .
3dmark2001 SE
==============
1024x768 6769
1280x1024 5059
Comanche4
===========
Comanche 4 Benchmark Results for 640x480x32 FSAA=0 VSync=OFF DXTC=ENABLED AUDIO=OFF SHADERS=DISABLED
Frames per second: 17.98 avg
Tris per second: 3,561,407 avg
Comanche 4 Benchmark Results for 800x600x32 FSAA=0 VSync=OFF DXTC=ENABLED AUDIO=OFF SHADERS=DISABLED
Frames per second: 17.31 avg
Tris per second: 3,428,719 avg
Comanche 4 Benchmark Results for 1024x768x32 FSAA=0 VSync=OFF DXTC=ENABLED AUDIO=OFF SHADERS=DISABLED
Frames per second: 16.37 avg
Tris per second: 3,243,263 avg
Comanche 4 Benchmark Results for 1280x1024x32 FSAA=0 VSync=OFF DXTC=ENABLED AUDIO=OFF SHADERS=DISABLED
Frames per second: 14.80 avg
Tris per second: 2,931,771 avg
Serious Sam the Second Encounter
============================
640x480
No FSAA 116
2x FSAA 68.4
4x FSAA 55.5
800x600
No FSAA 94
2x FSAA 53.9
4x FSAA 40.2
1024x768
No FSAA 67.0
2x FSAA 37.9
4x FSAA 27.4
1280x1024
No FSAA 37.1
2x FSAA 24.6
4x FSAA 11.9
Quake3
=======
640x480
no FSAA 181.5
2x 108.7
4x 92.3
800x600
no FSAA 180.5
2x 87.2
4x 70.7
1024x768
no FSAA 164.4
2x 63.8
4x 50.7
1280x1024
no FSAA 114.4
2x 42.5
4x 22.5