"Check your six, pilot! Kilrathi incoming!"
I know there's still a few Wing Commander fans on the Beyond3D boards!
Some of you may recall the Wing Commander Saga Prologue that was released a few years ago. Well, the team of fans behind it have been quietly beavering away on improving, refining and developing the full campaign and have just announced that it will be released on the 22nd of March, 2012.
Wing Commander Saga is a completely free game, developed by dedicated fans of the Wing Commander series using the Freespace 2 engine and set in the same period as Wing Commander III -- which saw the four decade interstellar war between the Terran Confederation and the Kilrathi Empire hurtle towards its final conclusion.
There's more information and background data on the Wing Commander Saga website than you can shake a Dralthi at, but here are a few highlights:
As a huge Wing Commander fan, I've been following the development for years and really can't wait to get back in the cockpit. There have been some rumours lately that EA could be working on something Wing Commander related yet again after a bunch of stalled revival projects in the past. EA also recently renewed their ownership of the WC trademark (although that could just be general IP housekeeping) and Chris Roberts is apparently getting back into game development and is keen to work on the universe he created. So here's hoping this release gets some buzz going for the series once again.
And finally, the Saga team have produced a launch trailer:
http://www.youtube.com/watch?v=7N1w9Xw0j0I
Dust off those joysticks!
I know there's still a few Wing Commander fans on the Beyond3D boards!
Some of you may recall the Wing Commander Saga Prologue that was released a few years ago. Well, the team of fans behind it have been quietly beavering away on improving, refining and developing the full campaign and have just announced that it will be released on the 22nd of March, 2012.
Wing Commander Saga is a completely free game, developed by dedicated fans of the Wing Commander series using the Freespace 2 engine and set in the same period as Wing Commander III -- which saw the four decade interstellar war between the Terran Confederation and the Kilrathi Empire hurtle towards its final conclusion.
There's more information and background data on the Wing Commander Saga website than you can shake a Dralthi at, but here are a few highlights:
- Epic Storyline that complements, not contradict, the events portrayed by the Wing Commander 3 game and novel.
- Presence of other Confederation carrier battle groups and fighter squadrons gives large-scale “teamwork” environment – the Hermes does not fight the war alone
- Over nine hours of voice dialogue.
- Approximately 70 cut scenes for a total of about 90 minutes of pre-rendered footage (not counting in-flight communications and command briefings).
- Over 60 voice actors, some of whom are actual professionals.
- 221 voice acting roles.
- 55 missions.
- Achievements (mission performance is evaluated and rewarded)
- 90 models created for Saga.
- Download size of 3-4GB with an installation size of 8-9 GB
As a huge Wing Commander fan, I've been following the development for years and really can't wait to get back in the cockpit. There have been some rumours lately that EA could be working on something Wing Commander related yet again after a bunch of stalled revival projects in the past. EA also recently renewed their ownership of the WC trademark (although that could just be general IP housekeeping) and Chris Roberts is apparently getting back into game development and is keen to work on the universe he created. So here's hoping this release gets some buzz going for the series once again.
And finally, the Saga team have produced a launch trailer:
http://www.youtube.com/watch?v=7N1w9Xw0j0I
Dust off those joysticks!