DOOM III said:i dont really think so coz only 8500 benefits from such an adoption most.
for high-end system,there's PS 2.0 and PS 1.1 can be used for mainstream card.adopting PS 1.4 is a waste for both.
DOOM III said:yes,i know doom iii has been used too many times for an good example of PS 1.4,but i don't think R200 based card can handle quite well,do you?
a card powerful enough,just like GF4Ti(hope so) or R300 based or GF FX has either PS 1.1 support or PS 2.0 support. there won't be another card powerful enough to have PS 1.4 support. that's what made me think having PS 1.4 support in doom iii doesn't mean too much.
yes,i know doom iii has been used too many times for an good example of PS 1.4,but i don't think R200 based card can handle quite well,do you?
Maverick said:If the R200 isn't going to be powerful enough to run Doom III, then I don't think Carmack would have wasted all that time writing a special path for it, would he?
that's a question keeps confusing me for a long time. after playing the leakage of doom iii,i really worry about whether my GF4 can do it good enough though considering the improvement taken by further optimization. i hope i'm not so pessimistic.
jvd said:I also believe that 1.4 will fall back to 1.3 if the card doesn't support it.
DOOM III said:yes,i know doom iii has been used too many times for an good example of PS 1.4,but i don't think R200 based card can handle quite well,do you?
a card powerful enough,just like GF4Ti(hope so) or R300 based or GF FX has either PS 1.1 support or PS 2.0 support. there won't be another card powerful enough to have PS 1.4 support. that's what made me think having PS 1.4 support in doom iii doesn't mean too much.
I suppose devs could use ps1.4 to cover dx8 radeons and dx9 cards. I think though they'll just go with ps2 for dx9 hw and take advantage of more flexibility this has over 1.4. But seeing how behind we are in shaders I think it'll take some more time before we jump from 1.1 to 2 as not everyone has dx9 card yet.