It will most likely get delayed until 2013 not just in Europe but also in North America.
What makes you think/say that? Not that I've got reason to mistrust your rumors (more than any other rumor! ), I'm just curious...It will most likely get delayed until 2013 not just in Europe but also in North America.
Nope.
It will most likely get delayed until 2013 not just in Europe but also in North America.
How could they have problems making the controller? It should be less complicated than a tablet/phone and I never heard of anybody having problems with manufacturing those.
It's no more complex than a £50 cheap Chinese Android tablet. There's nothing complex about the design that means a typical production run can't churn the things out. Robots assemble the circuit board, it's put in the case, wired up to the screen, with controls in the right order, and then screwed together. They may have hit problems with component sourcing or something, but it can't be complexity of the controller that's slowing things up.Who knows. Given the wireless nature and so forth it would seem complex to me.http://www.computerandvideogames.co...te-delayed-to-december-across-europe-sources/
It's no more complex than a £50 cheap Chinese Android tablet. There's nothing complex about the design that means a typical production run can't churn the things out. Robots assemble the circuit board, it's put in the case, wired up to the screen, with controls in the right order, and then screwed together. They may have hit problems with component sourcing or something, but it can't be complexity of the controller that's slowing things up.
So any recent info on the GPU/CPU Wii-U is using or are the sources still quite weak?
Cheers,
Nano
Don't expect any crazy surprises. The real surprise will be it's exactly what you expected.
It is a bit surprising because WiiU devkits are quite well distributed now and most everyone has them.
If I were to contribute something it would be I think the reason why much hasn't come out is that... there isn't much to come out. Think of the Wii GPU relative to the Gamecube, not much to say there really, but this time it's the WiiU relative to the 360.
Don't expect any crazy surprises. The real surprise will be it's exactly what you expected.
Am I misinterpreting or is this guy saying the Wii U uses an descendant of Xenos for GPU???
Could explain a lot though, including why we cant explain the seemingly poor performance.