Megadrive1988 said:Nvidia has the closest thing there is to perfect drivers.
Sony has bought Alias|Wavefront.
_phil_ said:Sony has bought Alias|Wavefront.
??? you take drugss LB ?
_phil_ said:
A/W used to be middle-ware for every console ,every generation,just like discreet , winamp ,coffe makers, aspirin, pizza,and some other legal or less legal substances.
Shifty Geezer said:The idea of a seperate back-buffer processor (embedded logic) is the only aspect I can see being unique to Xenos, and maybe ATI are restricted in providing this technology to other parties?
shaderguy said:I wonder how large NVIDIA's RSX team is?
Acert93 said:Tacitblue said:I'm curious, since the Cell/RSX combo has enough power to generate 2 HD outputs, what can it do if it's running only one, how much system resources are needed to generate an additional 720p output for example and how does that compare to AA performance penalty for single screen AA. Be interesting if they can do both at the same time and not run into a bottleneck.
Old GF4 440 MX cards can do that... in desktop apps. The problem with games is with 2 720p images you are doubling you are pretty much doubling bandwidth needs. I am not sure if we will know how well the PS3 will be able to handle this until we get more info.
The plus side of the PS3 dual outputs is that this may filter back to the PC, where I am guessing more PC users have 2 monitors compared to 2 HDTVs. I just wish they had done 3... 3 outputs is much better than 2 for gaming because most games center at the middle of the screen. Now 2 screens in 4 players split screen would be pretty smooth. Party Game!
I can display separately rendered views on my GF6800GT just fine thank you very much.I think that the RSX merely DISPLAYS its output in dual fashion but does not RENDER two independent fields of view. If thats true its just like any other PC cards with dual output capabilites
Fafalada said:I can display separately rendered views on my GF6800GT just fine thank you very much.I think that the RSX merely DISPLAYS its output in dual fashion but does not RENDER two independent fields of view. If thats true its just like any other PC cards with dual output capabilites
If dual output on PC cards were just doubling one picture noone would ever bother using them, the whole point of using dualhead is to get a larger desktop.
It's obvious that games will take a performance hit regardless of any bandwith requirements - 32:9 field of view could very well double visible geometry, it's not just a simple fillrate increase.
blakjedi said:Most dual head displays either twin (nvidia calls them "clone" images) or extended images. Most DONT display separate unsless they are separate desktops (of the 2d variety). But I would love to learn more about this capability (to render games to separate outputs which is the question at hand) if it exists.