Same goes for 25 and 50 frames then (PAL standard)???
Gears of War from what i heard is 45 fps. anyone dare to tackle?
yep, this is legacy from old TV`s, because they use AC mains frequency for synchronization, therefore region`s with 220V/50Hz have 25fps, 110V/60Hz have 30fps
http://www.akky-jp.com/english/jijyou/index.html
http://en.wikipedia.org/wiki/Broadcast_television_systems#Frames
This is quite interesting.
Because even this 25/50 frames and 30/60 frames talk even goes into HD resolutions.
Like in America, ESPN HD uses 720p@60frames for their broadcasts...........while in UK and Continental Europe, BBC News 24 HD is broadcast using 1080i@50hz.
So it really is based on the the "TYPE" of electricity available in a given region/teritorry then???
Also, are their any devices out there that are UNIVERSAL (or can handle frames/hertz in multiples of 24, 25, 30, 50, 60 and even 100-120)?!?!?!? In short, FULL compatibility between PAL AND NTSC display standards???
Is the PS3 one of them (does it FULLY support BOTH PAL AND NTSC on both SD and HD resolutions)???
Thanks.
What would the benefit of, lets call it dynamic FPS range or something be? If a developer could aim for 35 or 40 fps would this affect how a console game is made and developed?
Perhaps most importantly, would it make a difference at all?
Gosh darned those lazy devs standing in the way of progress. Just like em, all of them!
Seriously speaking though i wonder how you would come about such tech.
If you've got progressive, persistent displays (eg. TFT), it's no problem. You buffer the input and write it to screen per refresh. With CRTs this isn't an option 'coz of flicker. Modern TVs are able to sync down to 24 Hz. Any inbetween could be possible if you could communicate the frame rate effectively. Perhaps a future system could involve a refresh signal from the image source to tell the screen to update?Gosh darned those lazy devs standing in the way of progress. Just like em, all of them!
Seriously speaking though i wonder how you would come about such tech.