I was wondering who has invented/implemented FSAA first on 3D card.
I remembered 3dfx claimed they have FSAA first.
But isn't PowerVR PVRSGL (e.g. Neon 250) has FSAA first?
Or is it because of the PowerVR Neon250's release for PC was later than 3Dfx because PowerVR were working with Dreamcast at that time.
And if PVRSGL has FSAA working on PC games, how come Dreamcast doesn't have FSAA? (or am I wrong, Dreamcast does have FSAA?)
-------------------------------------
KyroNet
http://kyro-net.paraknowya.net
I remembered 3dfx claimed they have FSAA first.
But isn't PowerVR PVRSGL (e.g. Neon 250) has FSAA first?
Or is it because of the PowerVR Neon250's release for PC was later than 3Dfx because PowerVR were working with Dreamcast at that time.
And if PVRSGL has FSAA working on PC games, how come Dreamcast doesn't have FSAA? (or am I wrong, Dreamcast does have FSAA?)
-------------------------------------
KyroNet
http://kyro-net.paraknowya.net