But in most cases the differences between gameplay are immaterial such that they need specific mappings. Whether R1 or R3 is knife isn't going to change the feel of the game. And even if it does, if the person playing finds it so hard to adapt, why force them on it? I know a friend had to use south-paw controls on one of the shooters (Uncharted or MAG or somesuch) because he couldn't adjust to the default control scheme. If the developers vision is "we want knifing on the right trigger because it's more visceral," I think they're overthinking their gameplay experience.I think that games' control methods should enable and emphasize the actions in the game. If the actions or the relations between actions (for example, the importance of melee combat in a FPS) differ, the control system and layout should reflect that.
I wasn't saying they were the same. I'm saying the similarity of controls doesn't make them similar games. Just because both use left/right + jump, doesn't make them the same, and wanting every platformer to have left/right +jump on a button isn't the same as wanting the same game. That is, if LBP was announced and jump was on L1, if players wanted to be able to switch to jump on X because that's what they are used to on other platformers, that doesn't mean they want the same game. Likewise someone wanting the same FPS actions on the same buttons between games doesn't mean they want every game the same. You could have a high-paced run-and-gun shooter, and a slow, tactical cover shooter, and want to switch between them as different games. Having the same control layout would facilitate that and wouldn't enforce one style of game. Even if a particular mapping was a better fit for the designers' vision, there's no harm in letting players change it. In fact quite the converse - if the mapping is enforced and it's just one the player can't get comfy with, then not allowing a change is only going to annoy a customer.And the 2D Mario games (that I have played) and LBP have very different controls. You can not say that they have different control MAPPINGS because they have different controls and control very differently (within their genre).