Hello,
I was wondering about the FPS issues! Let's say I have a game that is running at 30 FPS, now that means that each frame must take around 33.33 milliseconds on screen.
Does that mean that I've around 33.33 milliseconds to do all my game calculations and that includes physics, AI.. etc. or does that mean I've around 33.33 milliseconds to draw the next frame before flipping frames.. or does it mean both..?
My question is what is the things that causes the frame rate to drop down..?
Thanks guys!
Ameen
I was wondering about the FPS issues! Let's say I have a game that is running at 30 FPS, now that means that each frame must take around 33.33 milliseconds on screen.
Does that mean that I've around 33.33 milliseconds to do all my game calculations and that includes physics, AI.. etc. or does that mean I've around 33.33 milliseconds to draw the next frame before flipping frames.. or does it mean both..?
My question is what is the things that causes the frame rate to drop down..?
Thanks guys!
Ameen