Ragemare said:
Presumeing the videos and screen shots are in real time, I think this game deserves quite alot of interest. There's nothing to suggest GoW won't suck either, the last good single player game to come from that group of developers came out years ago and it wasn't on a console. Yet look how much attention GoW is getting, primarily just for it's graphics.
Hahaha The very reason some of us don't have GoW on our wish lists
Some big questions about 3rd person and how it will all work out, not to mention the Epic factor (great MP games, iffy SP).
Anyhow, I agree with Inane. I don't care what platform they come out on. Making a good engine is a small part of the hurdle. You need something that artists can work with, something that fits your design objectives, something that actually functions in a gaming scenario.
Same deal with Project Offset. There are a LOT of engines being developed in the backgrond. The guys with $ and support are NOT showing off yet--they don't need to.
Reality Engine
WarDevil 1080
Project Offset
What do they all have in common? INDEPENDANT! What, are 3 man teams capable of stuff big houses are not?
Even more, look at UE3. Why all the media? Because they want there name out there. It is MARKETING.
The MGS4 engine was first seen when the GAME was ready to be announced. Konami was interested in the GAME, not the engine. Making a pretty next gen engine is not the hard part--the hard part is pulling together all the aspects of a game.
Just because some guy can make a pretty trailer says nothing about them making a great game: Good control, thought out story line, interactive elements that fit the gamestyle, RELEASED ON TIME, etc.
There are very few companies I would give a free pass to--and only in certain situations. e.g. the GT team. GT5 will play GREAT (who cares how it looks). Bizarre making another PGR? Based on how the others played, if you liked them you will like their next game. FF. If you are a fan of the series just preorder now. Mario? Zelda? Halo? Yes, Yep, Yes sir!
But really, very few companies get free passes. Even in the last year a couple really high profile games dissappointed. Killer7 anyone? last fall "Soildner" was supposed to be this BF killer... only thing it killed was your PCs stability!
And lets not even start talking about games with delays (Stalker anyone?). So if COOL looking games can flop by devs, and games in development can just fall apart... I wont hold out much hope for 3 man teams making an engine. It COULD be great, but counting on it is foolish.
And this is no offense to them. Prove me wrong! Make a great game! But almost ALL fail.
And even if they do succeed, they are 2 FULL years from release. By then they wont be anything special--not with the new id engine, Crytek engine, Bungie engine, etc.