You have to watch this, very cool:
http://sonix.sdv.fr:8080/ramgen/arte/tracks/20040603/immersion.rm
Fredi
http://sonix.sdv.fr:8080/ramgen/arte/tracks/20040603/immersion.rm
Fredi
GwymWeepa said:I envision a pet game, much like Nintendogs, where your little dogs will virtually hump your leg.
london-boy said:GwymWeepa said:I envision a pet game, much like Nintendogs, where your little dogs will virtually hump your leg.
You'd need a virtual leg first for the virtual humping to occurr.
By the way, i can't view this, what is it?
GwymWeepa said:london-boy said:GwymWeepa said:I envision a pet game, much like Nintendogs, where your little dogs will virtually hump your leg.
You'd need a virtual leg first for the virtual humping to occurr.
By the way, i can't view this, what is it?
No, you don't, that's the point of this tech.
McFly said:Only the car is a computer model, the rest comes from the cam(s).
Fredi
london-boy said:You know, i'm really not getting any of this so i'll just wait till i can see the video.
Alejux said:london-boy said:You know, i'm really not getting any of this so i'll just wait till i can see the video.
Imagine a guy holding an invisble rose, and interacting with other invisble objects, only that in the computer monitor, you can see the rose, as if he was actually holding it, moving with an incredible precision according to his hand movements. This is what it's about. A camera that captures the person's movements, and generates an interaction with virtual objects. Was that clear?
london-boy said:That's what Eyetoy was trying to do, on a primitive level.
AzBat said:McFly said:Only the car is a computer model, the rest comes from the cam(s).
Fredi
I know the car is the model, but that doesn't mean that the rest of the stuff on the table isn't. Check the URL below. It shows different kinds of augmented reality: marker-based tracking, markerless tracking and model free. I suspect the one we saw above was similar to the markerless videos on the new URL.
http://www.irisa.fr/lagadic/demo/demo-ar3/demo-ar3-eng.html
BTW, I watched the video a couple of times and didn't see the other cameras. There was the TV camera for the RealVideo and the one camera on the PC desk for the augmented reality, but that's all I saw.
Tommy McClain
Specifically, the guy summoned a platter with a CG car on it, which he then tilted a bit and the car slid off onto the real table, and bounced to a rest on it. Then they started driving it around, and it bounced, drove over, and otherwise interacted--with pretty believable physics--a whole bunch of terrain (think model train or Warhammer 40K land terrain) on the table. It even got caught on some slowly-rotating flat piece and forced backwards, and then driven under it when there was enough clearance.london-boy said:You know, i'm really not getting any of this so i'll just wait till i can see the video.