I'll start saying that I'm trying to learn on my own and I've just started with opengl (no directx knowledge) so don't laugh. I'm making a program for college, and I'm stuck. I have to make a 400x400 window, and a right button menu that pop 5 options: 1) function1; 2) Function2; 3)Sierpinki Triangle; 4) A dino draw with polylines and 5) Clear Screen.
My menu works, but it doesn't behave as expected.
BTW, I can't understand all the viewport scaling fuzz, as my book just plain SUCKS. Can you make a little description of how it works.
Here is my cpp (is a Visual C++ one) and the .dat file needed to draw the dino. Link
Some help will be welcomed.
Thanks in advance.
My menu works, but it doesn't behave as expected.
BTW, I can't understand all the viewport scaling fuzz, as my book just plain SUCKS. Can you make a little description of how it works.
Here is my cpp (is a Visual C++ one) and the .dat file needed to draw the dino. Link
Some help will be welcomed.
Thanks in advance.