Untold Legends: Dark Kingdom screens (aka boooo SOE)

Okay looking just about sums it up.

It suffers the fate of so many next-gen titles so far: high-res everything is just not impressive enough to really set it apart. They've got some time left to tweak, but it'd be a miracle if this turned out to be anything more than a "decent" looking title. Maybe the gameplay is it's saving grace, who knows?
 
Bad_Boy said:
Anyone who thinks this game wont look better before november needs help immediately. :D

So...we no longer discuss screenshots until the final game has shipped? Or does that only apply when they're Sony games???

This looks like crap, how many different ways can it be spun? Obviously the PS3 is capable of so much more.
 
Shogmaster said:
1080i and 720p have about the same amount of pixel count per update. (1,036,800 pixels vs 921,600 pixels).

1080p has twice the amount of pixel count per update than 1080i (2,073,600 pixels vs 1,036,800 pixels).

1080p has more than twice the amount of pixel count per update than 720p (2,073,600 pixels vs 921,600 pixels).

Which has more image detail, 720p or 1080i? What about 1080i vs 1080p? I don't care about pixels per update, but image resolution/quality.

This is a good example of why temporal resolution is misleading. If you look at temporal resolution 720p appears to show nearly as much detail as 1080i, but in reality, the 1080i image has twice the detail.
 
scooby_dooby said:
Which has more image detail, 720p or 1080i? What about 1080i vs 1080p? I don't care about pixels per update, but image resolution/quality.

This is a good example of why temporal resolution is misleading. If you look at temporal resolution 720p appears to show nearly as much detail as 1080i, but in reality, the 1080i image has twice the detail.

but you can't have 60fps with interlaced. :)
 
weaksauce said:
but you can't have 60fps with interlaced. :)

Umm yes you can. Your information is very false, starting with your post one prior to the last. Gt3 was for example 60fps and atleast the Pal-version didn't support progressive. Progressive or not it has nothing to do with framerates. infact it's easier to get 60fps on interlaced, because it's not as taxing to the system.

Anyways 480 progressive looks so much better than 480 interlaced on a big display that it's not even funny, I refused to play games on my 61" if they don't support progressive, because they look like a mess compared to 480P.
 
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Gollum said:
Okay looking just about sums it up.

It suffers the fate of so many next-gen titles so far: high-res everything is just not impressive enough to really set it apart. They've got some time left to tweak, but it'd be a miracle if this turned out to be anything more than a "decent" looking title. Maybe the gameplay is it's saving grace, who knows?
If they were to throw in 50 enemies on screen at once, that might improve things. Not much though, now I come to think of it. The lighting and shadowing is just plain weak. But they do have 6 month to write a new lighting and shadowing engine.
 
Dr Evil said:
Umm yes you can. Your information is very false, starting with your post one prior to the last. Gt3 was for example 60fps and atleast the Pal-version didn't support progressive. Progressive or not it has nothing to do with framerates. infact it's easier to get 60fps on interlaced, because it's not as taxing to the system.

Anyways 480 progressive looks so much better than 480 interlaced on a big display that it's not even funny, I refused to play games on my 61" if they don't support progressive, because they look like a mess compared to 480P.

If it requires 2 frames to see one image how can it be 60fps if it's only 60hz?
 
weaksauce said:
If it requires 2 frames to see one image how can it be 60fps if it's only 60hz?

it takes 2/60 seconds to show one full image, but there is movement between 1/60 and 2/60, so 2/60 is not the second half of 1/60 basically it has no pair, it's 1/60 seconds after the first half-image(1/60), I'm sorry if I sound confusing, but I don't know how else to explain this. So interlaced can show 60fps it just shows 60 different half-images in a second, but the images are all different.

edit: LOL I busted my ass off for this text that is very confusing and hupfinsgack said it much more clearly in one sentence and 6minutes before I... goddamit :)
 
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Shifty Geezer said:
If they were to throw in 50 enemies on screen at once, that might improve things. Not much though, now I come to think of it. The lighting and shadowing is just plain weak. But they do have 6 month to write a new lighting and shadowing engine.

Given Sony's marketing savvy in the past i'm really shocked that they chose to release THESE shots at this point. Theyve only left themselves open to comments like "well theyve got 6 more months to rewrite <something>". That's the LAST thing you want to hear if you're Sony.
 
scooby_dooby said:
anyone who thinks this is even CLOSE to 'ok' for next-gen consoles needs to take 2 hours of GRAW and call me in the morning....

Hmm comparing the worse looking PS3 game to the best looking 360 game . Good comparison :LOL: . Why don't you compare this to some Next-Gen goodness like the Outfit. Now that's next gen just like most of the 360 launch titles were.....NOT.
 
Ben-Nice said:
Hmm comparing the worse looking PS3 game to the best looking 360 game . Good comparison :LOL: . Why don't you compare this to some Next-Gen goodness like the Outfit. Now that's next gen just like most of the 360 launch titles were.....NOT.

Well, actually the Outfit gameplay movies looked way, way better than this.
 
This game looks finish to me in a sense that is not "under construction", I think it was done for ps3 "spring" release. There is nothing to improve here.
 
Have any of you seen the other stuff SOE has done for PS2?

Total and utter rubbish.

I'm surprised this looks this good for them.

I assumed Sony okayed the release of those screenshots for 2 reasons:
1.The graphics will look somewhat better by the time the game is released.
2.This game will be overshadowed by the news today and forgotten about and buried by the heap of good games Sony is about to throw at us in the coming months.
 
Ben-Nice said:
Hmm comparing the worse looking PS3 game to the best looking 360 game . Good comparison :LOL: . Why don't you compare this to some Next-Gen goodness like the Outfit. Now that's next gen just like most of the 360 launch titles were.....NOT.

Who was comparing anything? All I'm saying is that after you sit down with GRAW for a while, you will not accept this junk as 'next-gen', a game like GRAW gives you a good appreciation for the potential of these consoles, and what they can really do.

This isn't 'ok' it's not even close, especially for a late 2006 title.
 
it was bound to happen that when the ps3 information started to come out.. not all games are going to look incredible.. it did not happen with the 360, I don't know why people expected the ps3 to be different
 
scooby_dooby said:
Who was comparing anything? All I'm saying is that after you sit down with GRAW for a while, you will not accept this junk as 'next-gen', a game like GRAW gives you a good appreciation for the potential of these consoles, and what they can really do.

This isn't 'ok' it's not even close, especially for a late 2006 title.

I agree. These screens look like crap for a next gen system. Not to say that the PS3 can't do GRAW or GOW type graphics because we all know it can. This just shows me that SOE sucks and nothing more.
 
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