In fullscreen mode, when is triplebuffering good or no good when AA is applied?
I ask because after a lot of emails back and forth amongst me, ATI and Epic about a certain 4xAA/6xAA UT2003 benchmark "oddity" on the 9700 Pro, I have found out the reason is due to triplebuffering.
I ask because after a lot of emails back and forth amongst me, ATI and Epic about a certain 4xAA/6xAA UT2003 benchmark "oddity" on the 9700 Pro, I have found out the reason is due to triplebuffering.