Greg_Nearfield
Newcomer
What would make programming easier for you?
What would make programming easier for console developers?
What would make programming easier for console developers?
Greg_Nearfield said:What would make programming easier for you?
What would make programming easier for console developers?
ERP said:Managers who understand that throwing people at a problem doesn't necessarilly solve it faster :/
Well, ERP already brought up managers (although there's a lot more than just the one problem in the way they work), so I'll leave that out.What would make programming easier for you?
What would make programming easier for console developers?
ERP said:Managers who understand that throwing people at a problem doesn't necessarilly solve it faster :/
ERP said:Managers who understand that throwing people at a problem doesn't necessarilly solve it faster :/
McFly said:A console powerful enough so that the following doesn't really make a difference:
Code:result = result + 1000;
Code:for (i=1; i<=1000; i++){ result = result + 1; }
Fredi
Managers who understand that throwing people at a problem doesn't necessarilly solve it faster
Follow up question if I may: how bad is the Not-Invented-Here syndrome in the industry? As an outsider looking in, I'm often dismayed at the number of times an engine is scrapped and re-written or when I hear reports of "We licensed engine X but completely gutted it to make it work for our game."Greg_Nearfield said:What would make programming easier for you?
What would make programming easier for console developers?
About the only saving grace is that you sometimes get a good laugh out of it afterwards. Even if it means screaming at the top of your lungs for a few moments prior. People including myself will typically leave behind some amusing comments after it's all over.There's nothing worse IMO then chasing down a bug in your program only after many wasted hours to find it's a fault (or undocumented feature ) of the library you're using.
In my experience with licensed engines, I've never NOT had to go through that. More often than not, I tend to see that "licensing engine X" actually means getting the sourcecode to game Y written by that company which created engine X and going from there.Follow up question if I may: how bad is the Not-Invented-Here syndrome in the industry? As an outsider looking in, I'm often dismayed at the number of times an engine is scrapped and re-written or when I hear reports of "We licensed engine X but completely gutted it to make it work for our game."
Sis said:Follow up question if I may: how bad is the Not-Invented-Here syndrome in the industry? As an outsider looking in, I'm often dismayed at the number of times an engine is scrapped and re-written or when I hear reports of "We licensed engine X but completely gutted it to make it work for our game."
.Sis
That's easy, full A.I. solutions on multi-petaflop systems that can get spoken english, and program better than the best of humans.Greg_Nearfield said:What would make programming easier for you?
What would make programming easier for console developers?
zidane1strife said:That's easy, full A.I. solutions on multi-petaflop systems that can get spoken english, and program better than the best of humans.
Of course that'd actually be very bad news for many in the field
Not gonna happen, not least because you can't describe true logic (on any anything even but the most simple terms) with vernacular English as it's an inherently ambiguous language, like all human languages. You'd need to structure the language differently over a stronger semantic framework, and then you're in the realm of COBOL and BASIC and other high-end languages. It's hard enough getting humans to understand each other!That's easy, full A.I. solutions on multi-petaflop systems that can get spoken english, and program better than the best of humans.
Shifty Geezer said:Not gonna happen, not least because you can't describe true logic (on any anything even but the most simple terms) with vernacular English as it's an inherently ambiguous language, like all human languages.
Nite_Hawk said:- A proper IDE.