Or the next rainbox six
Yes! Both of them last gen waere co-op bliss.
Or the next rainbox six
The rank chip rewards people for playing objectives. But honestly, you're just describing problems typical to playing with randoms in online shooters. I can play Battlefield, where you can gain huge rewards for playing objectives and winning, but there will still be twenty snipers hiding at the edges of the map in domination trying to rack up kills rather than actually win. My experience playing in Titanfall was that teamplay wins. Since the matches are small, I could get a group of friends to fill out an entire team and we used strategy to win more often than not.
Basically, they need a ranked mode where winning the match is the most important factor in improving your rank. The rank chip sort of solves that, but it came too late in the game.
There is room for both, just the traversal methods of TF I was hoping it would be more arena like, moving and shooting, opposed to running really fast, get in position. stop, aim, shoot.I think there's room for both styles of play. In Titanfall good players are going to win regardless of whether bad players respawn with their full kit. The playing field is not really level because the differentiation is skill.
Your shields regen but your health/armor never does. So over time from all the rodeo and hits, you'll lose out to pilots dropping into fresh titans. You need to run out of the combat zone, but fresh pilots can drop new titans around you.Edit: What disadvantage are you at for staying in your Titan?
I love the parkour in TF don't get me wrong, I think for a console game, it's the closest a game has come to ever capturing the strafe jumps of Quake.Titanfall is not a stop and pop game.
As for the Titans, I've always found that when I'm in them to be essential in capturing and defending in hardpoint. I use guard mode when I'm capping solo.
Yea I agree, it's a elitist to say that TF is a complete camp fest, which it's not my implication. Just the flow of movement does at time get impede by ADS. But you are correct in that hardcore players are given quite a bit of free reign control over the map.Sure, I played Q3 Arena and the UT. They're definitely non-stop games. I just think it's disengenous to say that since Titanfall has iron sights, that it's like other stop and pop shooters. Highly-skilled traversal is one of the most important facets of the game for advanced players. The basics of the game are simple, but it is a very very deep game for advanced players. They did an incredible job of both allowing accessibility to basic players and giving a huge amount of freedom for hardcore players.
The first game was amazing but light on content.
If you play the first game now, there is no way it can be described as light on content. They have added MFT of new game modes and other options week after week. Other games like Destiny would have charged well over $40 for what was added to TF for free.
If you play the first game now, there is no way it can be described as light on content. They have added MFT of new game modes and other options week after week. Other games like Destiny would have charged well over $40 for what was added to TF for free.
I'm not sure that free stuff is really $40 worth of content. A few game modes as far as I can tell. The real added content was paid DLC. Either way they both came kind of late since the game was released in March and gamers have short attention spans.
Update 4: June 24th, Marked for Death.
Update 6, Aug 26th, Pilot Skermish
Update 8: October 22nd, Frontier Defense
Likewise I dont think Destiny DLC is worth $40 yet Bungie sells it for that and people bought it at that.
TitanFall added other game modes and options such as On Deadly Ground, WingMan Last Titan Standing, a wider variety of Burn Cards, the Rank Chip options. yes, it was late in the games lifecycle, but thats when other companies would have given up on it but they kept wi the it and provided it for free.
It really is a solid game, and recently the entire game with all DLC was available for $12 or less, depending on which digital deal you got in on. If TF2 starts with all that TF1 has it'll be an instant buy for me.
Why do you think so?? It would be great though....Can we assume the game will be released in less than a month, on march 11?
What?? Really??Can we assume the game will be released in less than a month, on march 11?
Why do you think so?? It would be great though....