All of the settings you have mentioned simply tell the driver how to arrange the data in memory. Many (all?) 3D architectures use tiled memory to take better advantage of memory bursts. All this means is that the arrangement of data in memory is better suited for things like bilinear filtering, etc.MistaPi said:I see that ATI R100 and R200 support this features:
Primary Tiling, Backbuffer Tiling, Texture Tiling, Texture Micro Tiling, Plain Tiling, AGP Texture Tiling, AGP Texture Micro Tiling.
What is it, has it anything to do with TBR?
Sort of.Chalnoth said:I'm not sure exactly what that means, but I do know that Hyper-Z is a tile-based approach.
Pretty much totally incorrectThe Radeon cards cache a little bit ahead, in order to improve the efficiency of their Hyper-Z technology. This is far from a perfect depth-sort, and it is doubtful that it is done on the full scene in most scenarios. Basically, ATI took the Radeon cards 30% of the way from an immediate-mode renderer to a TBR.
OpenGL guy said:Pretty much totally incorrectThe Radeon cards cache a little bit ahead, in order to improve the efficiency of their Hyper-Z technology. This is far from a perfect depth-sort, and it is doubtful that it is done on the full scene in most scenarios. Basically, ATI took the Radeon cards 30% of the way from an immediate-mode renderer to a TBR.
Forward-caching is the only possible way that Hyper-Z could possibly have an influence on the sort-order of scenes.
Because you don't know the hardware?Chalnoth said:OpenGL guy said:Pretty much totally incorrect
Why?
No. 3dcgi gave another possible answer.Forward-caching is the only possible way that Hyper-Z could possibly have an influence on the sort-order of scenes.
It's a good techniqueWe all know that the Radeon's are generally better than nVidia's current cards at back-to-front sorted scenes.
MistaPi said:I see that ATI R100 and R200 support this features:
Primary Tiling, Backbuffer Tiling, Texture Tiling, Texture Micro Tiling, Plain Tiling, AGP Texture Tiling, AGP Texture Micro Tiling.
What is it, has it anything to do with TBR?
multigl2 said:TBR != DMR
also, memory serves that the P10 is a TB IMR.