hoom
Veteran
Definitely not reasonableVP3286-8K
My package has been bounced around the city by the couriers
It better not have been being thrown around like you see in those hidden camera videos
Definitely not reasonableVP3286-8K
yeah my GF uses the 43" 4k TV as a monitor when she needs a PC at home, its a bit too big
I use a 32" 4k monitorwhich is a bit too small, the problem is the next biggest size is 40".
I would jump at a 36" monitor but they dont really make them
Ultra squashed screens never make sense, Im a programmer having 2160 pixels high makes much more sense than 1440 pixels (perhaps if you play games then having a squashed screen is good, but for productivity no, eg you're reading this page now you are scrolling up and down / not from side to side)This is one of the reasons why ultra-wide, deeply curved monitors make a lot of sense.
Fun fact the 35" 21:9 screen is actually slightly smaller than a 32" 16:9 screenMy next home monitor is going to be either the same 35" 3360x1440 setup I bought for work, or one of those megawide 5120x1440 screens like the newest version of the Sammy G9.
whats the chair on top of a chair?
Can't move the monitor back further, the chair a little bit i suppose but then how do you reach the keyboard
Yeah I think a 36-40" 16:9 would be ideal but I couldn't find any or at least not in my price range.I would jump at a 36" monitor but they dont really make them
Productivity has different requirements than general use and gaming. I have a LPL setup for development on my work PC, with IDE on the portrait screen. But my home PC for light 3D stuff and gaming I use ultrawide.Ultra squashed screens never make sense, Im a programmer having 2160 pixels high makes much more sense than 1440 pixels (perhaps if you play games then having a squashed screen is good, but for productivity no, eg you're reading this page now you are scrolling up and down / not from side to side)
You need a 5120x1440 ultrawide in portraitIm a programmer having 2160 pixels high makes much more sense
Maybe not for you; I assure you they do make sense to others.Ultra squashed screens never make sense,
Fun fact: the 35" 21:9 screen in my office is precisely the same height as my 27" 16:9 at home, with more room on the sides so I can arrange windows side-by-side for office producitivy reasons. This might surprise you to learn another Fun Fact: programmers are not the majority of PC productivity users!Fun fact the 35" 21:9 screen is actually slightly smaller than a 32" 16:9 screen
Back when I wrote code for a living, I tried using a standard 27" monitor in portrait. The subpixel arrangement of the LCD being flipped 90* so Cleartype didn't quite work right was off-putting to me and I eventually fiipped it back to landscape. IIRC there was a cleartype update in Vista or Win7 that allowed for cleartype to get it right.You need a 5120x1440 ultrawide in portrait
I dont know if thats fun? Its a bit sad the 32" monitor has only as much vertical real estate as a 27" one, sure its nice having it wider so eg this web page is nice and wide so your eyes have to travel further to read stuff.Fun fact: the 35" 21:9 screen in my office is precisely the same height as my 27" 16:9 at home
What chair? This comment is driving me nuts just because I can't figure it out! Sorry in advance Orangpelupa, I love you and all but could you please explain to me what you meant? I think I'm missing something.whats the chair on top of a chair?
You can have many buffers side by side if you have a wider screen.Ultra squashed screens never make sense, Im a programmer having 2160 pixels high makes much more sense than 1440 pixels (perhaps if you play games then having a squashed screen is good, but for productivity no, eg you're reading this page now you are scrolling up and down / not from side to side)
I take issue with the term 'wider' that is just the marketing term to 'sell something less by advertising it as being more'. (*)You can have many buffers side by side if you have a wider screen.
Yes!!! why ? because I haz one (or maybe it's 32:10)but is it worth worrying about 32:9(**), how many ppl actually have them?
Sure it depends on the game, isometric games dont work, but racers etc (cause you dont typically want to look up/down) will work well with squashed screens.Squash vs. big screen. It's largely inconsequential besides ARPG looking dead wrong .Rather important thing is if you sit at "one screen width" you should be able to dial in some realistic value of FOV ( ARPG-s not even allow it so you should sit in a distance from a given screen size).
Yes but the term 'wide' was choosen to imply it was giving your more, even though in fact its giving you less, they could of also called it short screens as they arent as tall, but didn't for obvious reasons.Yes!!! why ? because I haz one (or maybe it's 32:10)
ps: ultrawide refers to the aspect ratio not the physical size