Again - Batman is special in this regard, but AC combat is horrible - everyone is waiting for their turn, so a little bit of timing will give you easy victory, even over the strongest of enemies. i remember I didn't have motivation for upgrading my gear or skills beacuse I could beat anyone to pulp without that
I agree.
In Assassin's Creed the AI lacks aggressivity and also IMO the instant kill counters are overpowered considered that they are so easy to perform (counters in AC are low risk high reward,the opposite of TW3) and that is why lost interest in the series.
Traversal has always been well executed IMO, story in AC is, well, forgettable.
Where to start... It's obvious that you haven't played long because most of the things you mentioned improve vastly as you upgrade your level. And two attacks along with crossbow, bombs, signs, dodging, blocking, parrying gives you plenty of fun. It is no Batman, but in my book it's much better than AC.
I have saved 10 points to try out every skill and when I upgrade the Crossbow slodown every time I aimed at the enemy's head, even 3 meters away, the bolts disappeared (this doesnt' happen in Shadow of Mordor or Dragon's Dogma) and apparently hit the chest instead because the soft-lock deviated them; I even used sed axi to ensure that the enemy was standing still so that I could not miss yet and still bots are deviated to the chest...also headshot are not lethal so why bother waste point on skill that is handicapped.
I find using magic (signs), crossbow and bombs very intuitive and well implemented.
You have to go through a menu to select the signs which is not fluid and breaks the flow of the combat.
On PC of course you have keys to spare so it's less of an issue (I would assign signs form F1 to F5on PC) but on consoles it's really unintuitive.
Quickfire buttons for Signs would be much better and I can tell from empirical experience.
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