@sebbbi
Really nice posting. You could string those post together and it would be a nice article on the topic. Seeing a knowledgeable person break it down into layman terms is very nice for someone like me. Poorly optimized code doesn't see a benefit on Switch compared to other platforms, and highly optimized code would see a benefit just like on other platforms. Not sure why anyone would ague with you on the topic.
I never argued that. The argument was snake pass a Poorly optimized code was the most demanding game on ps4 GPU. also a highly optimized code on ps4/xb1 would be totally different code then switch, significantly more powerful hardware and totally different architecture, just an example, resident evil 5 was a highly optimized code on 360, it ran like crap on tegra x1 shield, which is a higher clocked, more powerful switch.