900p @ 30 fps is common in Xbox One games (IIRC Snake Pass doesn't even reach that). Switch is around 5x lower power consumption than Xbox One. Reaching half of Xbox One performance at 5x lower power wouldn't be a bad result, it would be a very good result. Mobile phones are designed to entirely different usage scenario (race to sleep) compared to consoles. You can't directly compare mobile phone specs with Switch either.developers already are having trouble running engines, we already know of 3-4 games that are not graphically impressive for ps4/xb1 that have to run at half the frame rate, and even 900p. anyway i think nintendo will go x2 for the switch successor, if they pull a wii though it would suck and i wouldn't be surprised.
This is what mobile phones do when running heavy GPU work (max clocks <1 minute):