So as I'm playing the Wii and DS I'm seeing some obvious advantages to their controls,namely the ability to have them act as things like pencils and paint brushes much more naturally then standard controllers.
Which made me think of a game where you would raw your solutions in real time 3D. For example say you are in a level or a room, and you need to escape so you draw a set of stairs to a higher level.
Of course the game would have to be able to recognize that abstract(as far as it's concerned) object and then also give it physical properties so it actually becomes useful.
Are current system powerful enough to do even the these things?Or is this a matter of programming?
Edit: If not how would hardware have to be made differently to have this kind of power? This would seem different than the power to simply render pretty pictures ,but it would need the ability to recognize variables based I guess on the known real physical world.
Which made me think of a game where you would raw your solutions in real time 3D. For example say you are in a level or a room, and you need to escape so you draw a set of stairs to a higher level.
Of course the game would have to be able to recognize that abstract(as far as it's concerned) object and then also give it physical properties so it actually becomes useful.
Are current system powerful enough to do even the these things?Or is this a matter of programming?
Edit: If not how would hardware have to be made differently to have this kind of power? This would seem different than the power to simply render pretty pictures ,but it would need the ability to recognize variables based I guess on the known real physical world.
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