It's a pretty nice effect which adds to the mood of the game.Sure, it doesnt
Btw was that GI good? I havent seen it in person, but in many video it looked more like color grading.
looks better than the flashlight in Crysis 3 too
It's a pretty nice effect which adds to the mood of the game.Sure, it doesnt
Btw was that GI good? I havent seen it in person, but in many video it looked more like color grading.
Walls don't have to be mirrors to reflect light. You're missing the diffuse component.
Correct GI, or even any sign of secondary lighting, is pretty obvious. Like ambient occlusions versus no shadows at all. You don't have to go spending hours staring at the ground to see if a game has contact shadows or not. You don't need to stay at walls to see if it's lighting up correctly. If the torch looks like a computer game, lighting up just a circle of light instead of some light illuminating the rest of the room, then it's not right.For the record I don't spend hours staring at a wall in a video game to see if light is reflected accordingly/properly.
I think that achieving believable lighting is more important than 100% physically correct lighting so as log as what I see is convincing, believable I will be fine
There are some good images here. Looks like a combination of dev slides and image captures.
What scans? Someone scan them and upload them here!
Those are from the tech talk about their new engine.
Ah so they are. You can see the GI article scans. They're pretty sweet
Looking at them again, I'm starting to get a Dishonored vibe. Which is a good thing!
These guys , except being a God Of War port factory , have they made anything else ?
Ah so they are. You can see the GI article scans. They're pretty sweet
Looking at them again, I'm starting to get a Dishonored vibe. Which is a good thing!
That would not change the fact that HUD it's immersion-braking, it's rarely organic and that it's constant reminder that you are playing a video game.
There are more elegant solution than HUD in my opinion.
minimalistic HUD will look best for this game. Maybe just a translucent ammo counter.