The need for sustained high throughput loading of data in games? *spawn*

Discussion in 'Console Technology' started by pjbliverpool, Jun 22, 2020.

  1. rntongo


    May 23, 2020
    Likes Received:
    Indeed it is the I/O Coprocessors and DMAC in the PS5 I/O complex that should have the biggest impact on reaching 100X improvement. The decompression is for increasing throughput. That alone wouldn't eliminate bottlenecks when executing file I/O code. On the other hand the XSX should have similar hardware once we get to see what's really inside.

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