This thread exists to discuss the pros, cons, and marketplace of available mobile OSes as used for gaming platforms, including the rumoured PSPhone and the announced WinMo7 Live! phone.
What are the pros and cons of the OSes (not the hardware, although required hardware and hardware efficiencies come into it), current markets, and predicted/possibly future markets?
There'll be none of that childish 'my phone is better than your phone' crap that has plagued the other threads where this has come up. Facts and figures and respectful arguments, or nothing.
And on that subject, eastmen raised a point that has me wondering. ..
Or in brief, have much is BC and legacy support impacting mobile OSes, and how is that being addressed (for example, is WinMo 7 BC with other versions, or a standalone product that forgoes legacy support for a new, more efficient architecture)?
What are the pros and cons of the OSes (not the hardware, although required hardware and hardware efficiencies come into it), current markets, and predicted/possibly future markets?
There'll be none of that childish 'my phone is better than your phone' crap that has plagued the other threads where this has come up. Facts and figures and respectful arguments, or nothing.
And on that subject, eastmen raised a point that has me wondering. ..
Mobiles get updated constantly, and are outdated within a year. For application developers, this is equivalent to having to support a dozen different consoles at the same time. How robust are the VM's that sit on this OSes, such that compatibility isn't an issue, or is mobile development plagued with the sort of random bugs that PC development can have? Is it better for a platform to not progress its OS, but build up a stronger library based on the old OS, kinda like how Vista didn't get very far because although technically better than XP, XP ran all the software everyone had whereas switching to Vista could introduce compatibility problems.Don't see how that will work. If andriod 3 sets a minimum requirement for hardware support then suddenly google is right back to 0 for installed base and many consumers who own devices from earlier in the year that wont be supported with andriod 3.0 will look else where in the future. Then there will be andriod 1.5 users , 2.1 , 1.8 ,2.2 , 3.0 and then 3.1 and then 3.2
Or in brief, have much is BC and legacy support impacting mobile OSes, and how is that being addressed (for example, is WinMo 7 BC with other versions, or a standalone product that forgoes legacy support for a new, more efficient architecture)?