That would indicate that peak power consumption is going to be close to 200 wats. Now it's not just global warming, but also local warming.
That'd be the X2800 Hotter Than Hell edition (aka Constipated Dragon)
That would indicate that peak power consumption is going to be close to 200 wats. Now it's not just global warming, but also local warming.
So PS3 really is more powerful than the 8800 since it's the full-G80 and not the cut-down G80 they have in the 8800?Riiiiiiiight, so the GTX is a cut-down G80 now?
ATI is preparing for the release of its high-end graphic chip, the R600, with the chip expected to hit the market between the end of March and beginning of April, according to Taiwan-based graphic card makers.
The R600, which will compete head to head against Nvidia's G80, is manufactured on 80nm node, supports DirectX10 and features DDR4, the Taiwan makers added.
The R600 will come in four models targeting different market segments. The high-end part will have power consumption of 270 Watts and target OEM partners, such as Dell, sources said. ...
The other models (including XTX, XT, XL) will target channel markets and will have a power consumption lower than 240 Watts, added the sources.
Inq is getting very slow these days. They were the last ones to leak G80 specs too. :sly:Just before we posted this one we received this link here that matches our information.
is that it ignores theoretical performance per ALU pipeline. Is that:THE RADEON X2800XTX will work at 750MHz core clock and the GDDR 4 memory is clocked at 2200MHz.
[...]
This card also has 128 Shaders [...]
The thing with this report:
http://www.theinquirer.net/default.aspx?article=37638
is that it ignores theoretical performance per ALU pipeline. Is that:
- 128 scalar MADs = 192GFLOPs
- 128 vec4 MADs = 768GFLOPs
- something else?
Jawed
- something else?
Jawed
I don't know. 25% more shaders doesn't sound unbelievable for their next high-end part, as long as it's on 80nm. The bump up to 160 shader pipelines would certainly be a feather in nVidia's cap. It is, perhaps, more likely that we'll have to wait until their full-on refresh for a part that offers more than 128 shaders (probably this fall sometime). But it doesn't sound so out of the question now.
Oh, I don't think nVidia did that. I'm just commenting that a move to 80nm might potentially allow a 25% increase in ALU's without increasing the overall die size. It seems unlikely to me that such a change will happen until the next major refresh, but not out of the question.Seems kind of dumb to release a chip with 25% of the units shut off. Unless they had wicked yield issues and wanted to fast track the chip out the door.
The thing with this report:
http://www.theinquirer.net/default.aspx?article=37638
is that it ignores theoretical performance per ALU pipeline. Is that:
- 128 scalar MADs = 192GFLOPs
- 128 vec4 MADs = 768GFLOPs
- something else?
Jawed
Anyone notice geo's new sig?
Roses are red
Violets are blue
We know where R600's bandwidth is going
And next month so shall you.
Radeon X2900 XTX name confirmed:
http://www.vr-zone.com/?i=4672
I knew it, the other chart was bogus...