icecold1983
Banned
it does, its rly distracting tho, it would look much better without it, at the expense of performance of course.
In a way Razor is correct; if you clock a G80 to say 630/900 you'll get a higher performance increase than with 575/1000.
Where exactly is the "significant" performance drop for AA, I have missed?
http://users.otenet.gr/~ailuros/AAPerf.pdf
If you read carefully through the text you might notice that the current performance drop for 8xMSAA is only a tad higher to what the G70 initially used to lose in FEAR with just 4xAA.
How in the world could MIP mapping be distracting?it does, its rly distracting tho, it would look much better without it, at the expense of performance of course.
Except, if you note, the hit for 4xAA is almost identical to the hit for 2xAA. So I'm not sure that bandwidth is the real limitation here.Yeah but the 4xAA hit is pretty significant even in your figures - unless I'm the only one who considers 30-40% as significant.
How in the world could MIP mapping be distracting?
unless im mistaken mip mapping is the replacing of textures with lower res/blurred textures in the distance. when ur racing down a long straight road u can see the texture blurring.
Well notwithstanding the fact that full resolution textures would be aliasing all over the place and probably look worse than blurring - anisotropic filtering usually smoothes out mip-maps and make the textures in the distance look as they should.
Except, if you note, the hit for 4xAA is almost identical to the hit for 2xAA. So I'm not sure that bandwidth is the real limitation here.
Sigh, my head hurts. At this point I just want to see pretty graphs and go out and buy the card who's name is next to the longest bar
Why didn't Hexus test CoH with AA and AF? They tested every other game in their review with it. Is it because the 8800GTX gets killed with AA and AF at that resolution? Is Hexus biased toward NVidia or what?
/me offers to escort Trini to AnandTech.
j/k!
Why does Hexus bench Company of Heroes here with 0xAA, 0xAF? WTF is that?
And if you look at 2560x1600 it shows:
8800GTX 50.6 FPS
7900GTX 19 FPS
X1950XTX 21 FPS
If you look at Digit-lifes test here, you see with 4xAA, 16xAF you get;
8800GTX 33.4 FPS
7900GTX 17.5 FPS
X1950XTX 35 FPS
How the hell can the X1950XTX get only 21 FPS with 0xAA, 0xAF when the 7900GTX's score is roughly the same? Did Hexus sabotage the X1950XTX in this test?
Why didn't Hexus test CoH with AA and AF? They tested every other game in their review with it. Is it because the 8800GTX gets killed with AA and AF at that resolution? Is Hexus biased toward NVidia or what?
Did I miss something here or can anyone else see this too?
If the R600 even a little more than doubles its last X1950XTX then it should beat the 8800GTX pretty handily.
Hexus used the built-in performance test where as digit-life used their own walkthrough.Why does Hexus bench Company of Heroes here with 0xAA, 0xAF? WTF is that?
And if you look at 2560x1600 it shows:
8800GTX 50.6 FPS
7900GTX 19 FPS
X1950XTX 21 FPS
If you look at Digit-lifes test here, you see with 4xAA, 16xAF you get;
8800GTX 33.4 FPS
7900GTX 17.5 FPS
X1950XTX 35 FPS
How the hell can the X1950XTX get only 21 FPS with 0xAA, 0xAF when the 7900GTX's score is roughly the same? Did Hexus sabotage the X1950XTX in this test?
Why didn't Hexus test CoH with AA and AF? They tested every other game in their review with it. Is it because the 8800GTX gets killed with AA and AF at that resolution? Is Hexus biased toward NVidia or what?
Did I miss something here or can anyone else see this too?
If the R600 even a little more than doubles its last X1950XTX then it should beat the 8800GTX pretty handily.
Is Hexus biased toward NVidia or what?
Catalyst 6.10 vs Catalyst 6.12, perhaps?
Bah, Anand is so 2005. I've only got love for Rage's eye candy now!