Did they switch to real time on the remaster? Or was it also prerendered?on ps3 cutscenes were prerendered, and even bigger diff will be during gameplay as its realy big difference between lou2 and lou1 so same will be here
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Did they switch to real time on the remaster? Or was it also prerendered?on ps3 cutscenes were prerendered, and even bigger diff will be during gameplay as its realy big difference between lou2 and lou1 so same will be here
if I remember correctly on ps4 was real time edit: from what I read now also prerendered on ps4Did they switch to real time on the remaster? Or was it also prerendered?
Suuuure, but that also has the risk of causing fatigue and driving people away from the IP. Also, a lot of the charm of the original was that it felt like this one off art-house film kind of game, almost like an artsy indie game, but with the production values of AAA. This eternal milking of it does shave off some of the sheen.
Also, skyrim with its massive amoubt of content and emergent systems, and GTA with Online mode have massively more replayability than TLoU. If SONY is benchmarking it against those two, they are conserningly missguided.
This could actually convince me to try it when the price drops to reasonable level. I never finished tlou1 becouse of ancient obnoxious gameplay. Simply hated this game. Same with uncharted remaster I was surprised how much better 4 was. On whole different level.They revamped the gameplay and AI. TLOU2 gameplay is far ahead TLOU. This will be important.
I'm glad that story is 1:1, they've preserved the original performances!
While I think that original game has very serviceable gameplay, it will be so nice to get full TLOU2 gameplay treatment [new movement options, better animations, enemy AI]. If they go full TLOU2 on gameplay, they will need to re-design exploration and combat environments to better take advantage of new user options [dodge, jump, going prone, hiding in grass, going through cracks...].
Same exact story that faithfully reproduces the previous experiences is kind of splitting hairs on that remastered twice over versus remake distinction is. Now if it truly had TLOU2 mechanics and additional content and a difference in story then I can see it being an actual Remake. When it looks to be 1:1 matching up so closely, it doesn't look like a remake.It's a remake. Why are people calling it a remaster still?
So, to you, Demon’s Souls on PS5 is not a remake, since gameplay and content is exactly the same as the original?Same exact story that faithfully reproduces the previous experiences is kind of splitting hairs on that remastered twice over versus remake distinction is. Now if it truly had TLOU2 mechanics and additional content and a difference in story then I can see it being an actual Remake. When it looks to be 1:1 matching up so closely, it doesn't look like a remake.
I agree, remastering is touching up the original content, remake is new assets, engine, etc, even if gameplay only has QOL fixes/enhancements.Imo rule is simple, new engine and assets so its remake (demon souls, lou1r, shadow of colossus, new diablo 2), if gampelay is also totaly new I would use „remade” word (re2r, ff7r)