The Glue

This week I've started working on some major portions of PR-X other than the renderer.

In particular, scripting using LUA, GUI routines for menus and HUD's, and a little bit of networking.

I've decided to make the game state always run in a 'menu'. Even the regular gameplay screen is a menu which has a special property of displaying the world as the background. This is basically the glue that ties all the major components together (starting new games, loading/saving, server lists, options, etc).

With a bit of work I'll have every menu created through LUA script. I've just started working with LUA so I don't really know what it is capable of yet. We'll see how it goes...
 
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