some extra details from the game.
New single player third-person fantasy action RPG
Started development over 2 years ago in Unreal Engine 5, full gameplay reveal coming in Summer 2025
Led by former Witcher 3 game director Konrad Tomaszkiewicz and ex-Witcher 3 and Cyberpunk quest director Mateusz Tomaszkiewicz
Focused on "narrative sandbox", no two playthroughs will be identical
Takes place in 'Vale Sangora' in 14th century medieval Europe
The setting has been ravaged by plague, famine and social disorder
Inspired by Eastern European architecture and culture, Polish log houses, Ukrainian and Balkan clothing, 'Romanian defensive churches', and more
The world has been watched by vampires in the shadows waiting to strike and make their move when humanity is at its lowest and to overthrow the feudal lords
Day/night cycle plays a big role, wanted the world and villages and buildings to 'feel like a different place' after sunset
You play as Coen, energetic, becomes a 'dawnwalker' (not human, not vampire, something in between), can traverse both worlds of humanity and creatures of the night
You fight with swords and weapons by day, and can use vampire abilities in combat at night, explore the environment, etc
You have 30 in-game days and 30 nights to save your family, wanted a sense of urgency. When you complete an objective/quest, time moves forward. But time doesn't pass in real world time, you can 'manage' how you use time as a resource
You meet many characters throughout the game with their own goals and ambitions, which may make you friends or put you in opposition to them
Blood Hunger: Gameplay mechanic where you need to feed throughout your playthrough
If you talk to someone and have gone long without feeding first, you might lose control and eat them, even 'your best friend' in the game
Vampire design: In this world, the vampire's teeth don't stop growing, so the older vampires have a lot of teeth. Aren't visible at first, can extend as their mouths open
Vampires are led by Brencis -a super powerful old vampire that wants to change the world, twisted old religious beliefs and took advantage of social turmoil to turn himself into a sort of messianic figure
The vampire leadership aren't black and white, but more gray, as they overthrew violent and corrupt feudal lords, but also kill people to eat, conduct blood masses at church, etc
Brencis is a sort of 'active antagonist' that will react to your actions and decisions, will set edicts in the game that will become obstacles to the player like military checkpoints, etc.