The "bandwidth" issue

PS2 visually *IS* far weaker than the XB. The PS2 is a shimmer-fest, with worse sound, terrible aliasing, poorer texture detail, pathetic online play. Go look at IGN "head to head" articles. XBOX wins the majority of the time any multiplatform title is compared, even if it was developed on PS/2 and backported.

XB has all the right features to clobber PS/2 except one thing: significant good third party developer support.

Frankly, most XB titles stink.and the box is just culturally *wrong* for Japan in terms of design and game genres. And way too many XB titles are PC ports too.

Consoles are about software. Sony will win or lose based on developer relations.
 
PS2 visually *IS* far weaker than the XB. The PS2 is a shimmer-fest, with worse sound, terrible aliasing, poorer texture detail, pathetic online play. Go look at IGN "head to head" articles. XBOX wins the majority of the time any multiplatform title is compared, even if it was developed on PS/2 and backported.

Not to the average Joe which make up the majority of PS2 sales.

XB has all the right features to clobber PS/2 except one thing: significant good third party developer support.

Frankly, most XB titles stink.and the box is just culturally *wrong* for Japan in terms of design and game genres. And way too many XB titles are PC ports too.

Consoles are about software. Sony will win or lose based on developer relations.

Like you said it's about software not hardware and SONY doesn't seem to be at a greater advantage than MS. PS2 beat Xbox because it already had a huge library of PS2 AND PS1 games which was a direct result of launching ahead of Xbox.
 
Quality and quantity. XB lacked many quality exclusive titles for years. Too much focus on FPS and Sports games in the first 2 years.
 
Well this is "PPU for XBOX360"-like wishful thinking, but how about microthreading technology RAMBUS announced some time before? IIRC it can be applied to GDDR3 too.
 
DemoCoder said:
Look, until not to long ago, a significant amount of PSone titles were still being produced. Developers go where the money is.

What's not too long ago?. It has been a very long time I have seen any PS1 on any sale charts.
 
What's not too long ago?. It has been a very long time I have seen any PS1 on any sale charts.
IIRC PS1 was still beating both GC and XBox in software shipments 1-2 years ago. Doesn't really matter if any individual titles sell that much if cumulative sales are up there.
 
Memory speeds are not just dicated by the memory chips, but the speeds the memory bus is designed to cope with. Have there been significant changes to the memory bus? Is it largely the same as NV40's? Is it designed to scale (and yeild) significantly beyond 700MHz?
 
Of course, one just can't slap 9Ghz memory on the NV4x and expect it to work. But 800Mhz has already be demonstrated to work, and some people have overclocked beyond.
 
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